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12 lines
No EOL
516 B
Markdown
12 lines
No EOL
516 B
Markdown
# TODO
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## Before releasing v0.1.0
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- [ ] In BoardCanvas search for a workaround of the dynamic allocation of adata.buffer (on canvas resize)
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- [ ] Bind the chess game editor settings to EditorPrefs.hpp
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## Additional Features
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- [ ] Add a live evaluation bar to the BoardCanvas
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- [ ] Be able to play against an engine
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- [ ] Implement full chess engine game analyzer/annotator
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- [ ] Handle .si4 databases
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- [ ] Implement a page system for large databases (load massive databases per pages instead of entirely) |