# TODO

## Before releasing v0.1.0
 - [ ] In BoardCanvas search for a workaround of the dynamic allocation of adata.buffer (on canvas resize)
 - [ ] Bind the chess game editor settings to EditorPrefs.hpp
 
 ## Additional Features
 - [ ] Add a live evaluation bar to the BoardCanvas
 - [ ] Be able to play against an engine
 - [ ] Implement full chess engine game analyzer/annotator
 - [ ] Handle .si4 databases
 - [ ] Implement a page system for large databases (load massive databases per pages instead of entirely)