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| author | Loic Guegan <manzerberdes@gmx.com> | 2019-05-12 10:53:22 +0200 |
|---|---|---|
| committer | Loic Guegan <manzerberdes@gmx.com> | 2019-05-12 10:53:22 +0200 |
| commit | 9de3c7586dc97209aef5b436d0c5e7657f711c72 (patch) | |
| tree | 5d6f5344d9d71fc148436e6d72d620fccce96ded | |
| parent | e087c17c0536964950282177646ee81aba40699e (diff) | |
Update client
| -rw-r--r-- | client/client.py | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/client/client.py b/client/client.py index 7b7a3d6..f87eaba 100644 --- a/client/client.py +++ b/client/client.py @@ -6,7 +6,7 @@ import pygame RESP_BUFFER_LENGTH = 1024 ip_adress="192.168.1.14" -port=8090 +port=8080 LARGEUR_BLOCK = 10 NB_BLOCKS = 30 @@ -97,12 +97,12 @@ def main(): if updateTmp != None and 'TYPE' in updateTmp: if updateTmp['TYPE'] != 'error': up = updateTmp - time.sleep(0.2) - up = update(gameId) +# time.sleep(0.2) pygame.display.flip() + up = update(gameId) pygame.quit() if __name__ == '__main__': - main()
\ No newline at end of file + main() |
