chip-8/src/speaker.c

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2023-12-26 13:17:52 +01:00
#include "speaker.h"
Sound s;
void SpeakerInit(){
InitAudioDevice(); // Initialize audio device
s=LoadSound(SPEAKER_AUDIO_FILE);
}
void SpeakerOn(){
PlaySound(s);
}
void SpeakerOff(){
StopSound(s);
}
void SpeakerFinish(){
CloseAudioDevice();
}