blob: 02e61d0a36b716fdc17975ce562262c71ffcd6b6 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
|
#include "screen.h"
#include "mem.h"
#include "vcpu.h"
#include "speaker.h"
#include <stdio.h>
//#define ROM "../roms/chip8-test-suite/5-quirks.ch8"
//#define ROM "../roms/chip8-test-suite/8-scrolling.ch8"
#define ROM "../roms/games/pong_1player.ch8"
//#define ROM "../roms/ibm.ch8"
int main(int argc, char *argv[])
{
// Initialize
MemInit();
MemLoadROM(ROM);
ScreenInit(1000,500);
VCPUInit();
SpeakerInit();
// Set game to run at very high FPS (prevent raylib to interfer with emulator CPU frequency)
SetTargetFPS(VCPU_FREQ*100);
// Emulator main loop
int i=0;
while (!WindowShouldClose()){
VCPUTick();
if(i%600 == 0)
printf("tick\n");
i++;
}
// Finish
SpeakerFinish();
ScreenClose();
return 0;
}
|