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#pragma once
#include <string>
#include <vector>
namespace cgeditor {
/**
* @brief Move (mainlines and variations) displayed in the editor
*
*/
class CGEHalfMove {
/// @brief Comment linked to the move
std::string comment;
/// @brief Number of line in @a comment
std::uint16_t NbLineComment = 0;
public:
CGEHalfMove();
CGEHalfMove(CGEHalfMove *parent);
CGEHalfMove(std::string move);
/// @brief CUrrent move number
std::uint16_t Number;
/// @brief Current move value
std::string move;
CGEHalfMove *MainLine;
CGEHalfMove *Parent;
bool IsBlack;
/// @brief Says if variations of that move must be drawn
bool Folded = false;
/// @brief Says if this move must be drawn
bool Hide = false;
/// @brief Variations of the move
std::vector<CGEHalfMove *> variations;
/// @brief Set comment and update number of lines
void SetComment(const std::string &c);
/// @brief Get current value of comment
std::string GetComment();
/// @brief Get number of lines in comment
std::uint16_t GetNbLineComment();
/// @brief Remove a move from the MainLine and/or variations
void RemoveChild(CGEHalfMove *m);
};
} // namespace cgeditor
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