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#ifndef DEF_GAME
#define DEF_GAME
/* Game.h
* Defines the class Game
* A game allows a player to play. It contains a grid and pops numbers
* Creators : krilius, manzerbredes
* Date : 29/04/2015 */
#include <iostream>
#include <string>
#include "../Helpers/Keyboard.hpp"
#include "Grid.hpp"
#include <tuple>
class Game : public Grid
{
private:
//Members
//Grid m_grid;
int m_score;
int m_nbMove;
public:
//Constructor and Destructor
Game();
~Game();
//Helpers
bool swipe(kbdh::Direction direction);
void coutGrid();
void popRandomNumber();
//bool isOver();
//Getters and Setters
int getScore();
int getNbMove();
//int maxStrLenInGrid();
//std::vector<std::vector<int> > getGrid();
};
#endif
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