#!/usr/bin/env python import sys, pygame class Snake: def __init__(self, grid_width=50,grid_height=50, grid_pts=15): self.grid_width=grid_width self.grid_height=grid_height self.grid_pts=grid_pts pygame.init() self.screen=pygame.display.set_mode((grid_width*grid_pts,grid_height*grid_pts)) def draw_pts(self,x,y,color=(255,255,255)): rect=pygame.Rect(self.grid_pts*x, self.grid_pts*y, self.grid_pts, self.grid_pts) pygame.draw.rect(self.screen,color,rect, 0) def run(self): while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() self.screen.fill((0,0,0)) self.draw_pts(1,1) self.draw_pts(0,0,color=(95,1,255)) pygame.display.flip() game=Snake() game.run()