Cleaning code

This commit is contained in:
Loic Guegan 2020-07-06 07:17:09 +02:00
parent e29a9115d1
commit 29339928d7
7 changed files with 58 additions and 29 deletions

View file

@ -5,11 +5,8 @@ layout(location = 0) in vec3 position;
uniform mat4 projection;
uniform mat4 model;
void main(){
gl_Position = projection * model * vec4(position,1);
}
// ----- Fragment Shader -----