(in-package :remote-snake-server-api) (defclass api () ((gm :initform (make-instance 'game-manager)))) ;;; TODO: Handle errors (valid json etc..) (defun parse-request (request) (flet ((normalizer (key) (string-upcase key))) (let ((p-request (parse request :normalize-all t :keyword-normalizer #'normalizer ))) p-request))) (defmethod handle-new-game ((api api) data) (with-slots (gm) api (let* ((game-id (create-game gm))) (let ((game-dump (dump gm game-id))) (setf (getf game-dump :game-over) :null) ; Define nil as null (for json) (to-json (append (list :type "state") game-dump)))))) ;;; TODO: RETURN JSON !!!! (defmethod handle-update ((api api) data) (with-slots (gm) api (let* ((dir (getf data :direction)) (game-id (getf data :game-id)) (game (get-game gm game-id))) (cond ((equal dir "up") (setf dir :up)) ((equal dir "down") (setf dir :down)) ((equal dir "left") (setf dir :left)) ((equal dir "right") (setf dir :right)) (t (setf dir nil))) (if dir (refresh game :dir dir) (refresh game)) (append (list :type "update") (dump gm game-id))))) (defmethod handle-request ((api api) request) (let* ((data (parse-request request)) (type (getf data :type))) (cond ((equal type "new-game") (handle-new-game api data)) ((equal type "update") (handle-update api data)) (t (format t "Unknow type")))))