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Debug and update readme
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README.md
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README.md
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@ -10,7 +10,41 @@ PGN specification can be found [here](https://www.chessclub.com/help/PGN-spec).
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- Basic PGN parsing (tags, move, comments, variations, NAG, etc.)
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- Parse PGN files that contains multiple games
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- Handle very large files: up to 2^(sizeof(unsigned long long)*8) bytes
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- Efficiency
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- Efficiency:
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<b></b>
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# cpu: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz
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# file name: lichess_db_standard_rated_2017-06.pgn
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# file sha1sum: af8e01ab9709950be1804880d22d094324df5338
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# file source: https://database.lichess.org/#standard_games
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# file number of games: 11512600
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# file size: 24.6GB
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# pgnp FILE_BUFFER_SIZE: (1024 * 1024 / 2)
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> User time (seconds): 599.81
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> System time (seconds): 2.72
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> Percent of CPU this job got: 99%
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> Elapsed (wall clock) time (h:mm:ss or m:ss): 10:03.17
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> Average shared text size (kbytes): 0
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> Average unshared data size (kbytes): 0
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> Average stack size (kbytes): 0
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> Average total size (kbytes): 0
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> Maximum resident set size (kbytes): 4484
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> Average resident set size (kbytes): 0
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> Major (requiring I/O) page faults: 0
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> Minor (reclaiming a frame) page faults: 784
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> Voluntary context switches: 4
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> Involuntary context switches: 6649
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> Swaps: 0
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> File system inputs: 0
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> File system outputs: 0
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> Socket messages sent: 0
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> Socket messages received: 0
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> Signals delivered: 0
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> Page size (bytes): 4096
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> Exit status: 0
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# How to use it ?
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PGNP can be used as a shared library in your project.
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