mirror of
https://gitlab.com/manzerbredes/ochess.git
synced 2025-04-07 02:26:29 +02:00
93 lines
2.7 KiB
C++
93 lines
2.7 KiB
C++
#include "GameTab.hpp"
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#include <wx/clipbrd.h>
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wxDEFINE_EVENT(GAME_CHANGE, wxCommandEvent);
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wxDEFINE_EVENT(SHOW_ENGINE_EVALUATION, wxCommandEvent);
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GameTab::GameTab(wxFrame *parent, std::shared_ptr<Game> game)
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: wxPanel(parent), game(game), TabInfos(TabInfos::GAME) {
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// Splitter
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wxSplitterWindow *splitter = new wxSplitterWindow(this, wxID_ANY);
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splitter->SetSashGravity(0.8);
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// Panels
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game->BuildAndVerify();
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board_panel = new GameTabLeftPanel((wxFrame *)splitter, game);
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board_panel->SetSaveToolEnable(false);
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editor_panel = new GameTabRightPanel((wxFrame *)splitter, game);
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splitter->SplitVertically(board_panel, editor_panel);
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// Setup splitter
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wxBoxSizer *topSizer = new wxBoxSizer(wxHORIZONTAL);
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topSizer->Add(splitter, 1, wxEXPAND);
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SetSizerAndFit(topSizer);
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// Refresh panels
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RefreshTabTitle();
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board_panel->Notify();
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editor_panel->Notify();
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board_panel->Bind(wxEVT_TOOL,&GameTab::OnToolClick,this);
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Bind(GAME_CHANGE, &GameTab::OnGameChange, this, wxID_ANY);
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Bind(SHOW_ENGINE_EVALUATION, [p=this](wxCommandEvent &event){
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EngineEvaluation *eval=(EngineEvaluation*)(event.GetClientData());
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p->board_panel->SetEngineArrows(eval->best_lines);
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free(eval);
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});
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}
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void GameTab::OnToolClick(wxCommandEvent &event){
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short id=event.GetId();
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if(id==0){
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if(!related_file.size()>0){
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wxFileDialog
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newFileDialog(this, _("Save Game"), "", "",
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"PGN files (*.pgn)|*.pgn", wxFD_SAVE|wxFD_OVERWRITE_PROMPT);
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if (newFileDialog.ShowModal() == wxID_CANCEL)
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return;
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// Create and open new db
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related_file = newFileDialog.GetPath().ToStdString();
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}
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SaveGame(related_file,game);
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} else if(id==1){
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Game *g=new Game(&(*game));
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wxGetApp().NewGame(std::shared_ptr<Game>(g));
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}
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}
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void GameTab::OnGameChange(wxCommandEvent &event) {
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if(event.GetEventObject() == board_panel)
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editor_panel->Notify();
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else if(event.GetEventObject() == editor_panel){
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board_panel->Notify();
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RefreshTabTitle();
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}
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else {
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editor_panel->Notify();
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board_panel->Notify();
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RefreshTabTitle();
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}
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// Update dirty flag
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if(!is_linked){
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is_dirty=true;
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board_panel->SetSaveToolEnable(true);
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}
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}
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void GameTab::RefreshTabTitle() {
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std::string white = game->GetTag("White");
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std::string black = game->GetTag("Black");
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if (white.size() == 0 && black.size() == 0) {
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SetLabel("New Game");
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} else {
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SetLabel(white + "-" + black);
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}
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// Use this way to notify the MainFrame for the tab title:
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wxCommandEvent event(REFRESH_TAB_TITLE,GetId());
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event.SetEventObject(this);
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ProcessEvent(event);
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}
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void GameTab::ApplyPreferences() {
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board_panel->ApplyPreferences();
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editor_panel->ApplyPreferences();
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}
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