ochess/src/base_tab/BasePanelBF.cpp
2022-02-26 12:30:07 +01:00

61 lines
2.1 KiB
C++

///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version 3.10.1-40-g8042f487)
// http://www.wxformbuilder.org/
//
// PLEASE DO *NOT* EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////
#include "BasePanelBF.h"
///////////////////////////////////////////////////////////////////////////
BasePanelBF::BasePanelBF( wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name ) : wxPanel( parent, id, pos, size, style, name )
{
wxBoxSizer* main_sizer;
main_sizer = new wxBoxSizer( wxVERTICAL );
wxBoxSizer* top_sizer;
top_sizer = new wxBoxSizer( wxHORIZONTAL );
current_base = new wxStaticText( this, wxID_ANY, wxT("unknown"), wxDefaultPosition, wxDefaultSize, 0 );
current_base->Wrap( -1 );
top_sizer->Add( current_base, 1, wxALIGN_CENTER_VERTICAL|wxALL, 5 );
save_button = new wxButton( this, ID_SAVE_BUTTON, wxT("Save"), wxDefaultPosition, wxDefaultSize, 0 );
top_sizer->Add( save_button, 0, wxALL, 5 );
export_button = new wxButton( this, ID_EXPORT_BUTTON, wxT("Export"), wxDefaultPosition, wxDefaultSize, 0 );
top_sizer->Add( export_button, 0, wxALL, 5 );
main_sizer->Add( top_sizer, 0, wxEXPAND, 5 );
separator_1 = new wxStaticLine( this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLI_HORIZONTAL );
main_sizer->Add( separator_1, 0, wxEXPAND | wxALL, 5 );
wxBoxSizer* bottom_sizer;
bottom_sizer = new wxBoxSizer( wxHORIZONTAL );
bottom_sizer->Add( 0, 0, 1, wxEXPAND, 5 );
import_button = new wxButton( this, ID_IMPORT_BUTTON, wxT("Import games"), wxDefaultPosition, wxDefaultSize, 0 );
bottom_sizer->Add( import_button, 0, wxALL, 5 );
delete_button = new wxButton( this, ID_DELETE_BUTTON, wxT("Delete selection"), wxDefaultPosition, wxDefaultSize, 0 );
bottom_sizer->Add( delete_button, 0, wxALL, 5 );
main_sizer->Add( bottom_sizer, 0, wxEXPAND, 5 );
game_list = new wxListCtrl( this, wxID_ANY, wxDefaultPosition, wxSize( -1,-1 ), wxLC_REPORT );
main_sizer->Add( game_list, 1, wxALL|wxEXPAND, 5 );
this->SetSizer( main_sizer );
this->Layout();
}
BasePanelBF::~BasePanelBF()
{
}