mirror of
https://gitlab.com/manzerbredes/ochess.git
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61 lines
2.1 KiB
C++
61 lines
2.1 KiB
C++
///////////////////////////////////////////////////////////////////////////
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// C++ code generated with wxFormBuilder (version 3.10.1-40-g8042f487)
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// http://www.wxformbuilder.org/
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//
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// PLEASE DO *NOT* EDIT THIS FILE!
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///////////////////////////////////////////////////////////////////////////
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#include "BasePanelBF.h"
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///////////////////////////////////////////////////////////////////////////
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BasePanelBF::BasePanelBF( wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name ) : wxPanel( parent, id, pos, size, style, name )
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{
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wxBoxSizer* main_sizer;
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main_sizer = new wxBoxSizer( wxVERTICAL );
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wxBoxSizer* top_sizer;
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top_sizer = new wxBoxSizer( wxHORIZONTAL );
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current_base = new wxStaticText( this, wxID_ANY, wxT("unknown"), wxDefaultPosition, wxDefaultSize, 0 );
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current_base->Wrap( -1 );
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top_sizer->Add( current_base, 1, wxALIGN_CENTER_VERTICAL|wxALL, 5 );
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save_button = new wxButton( this, ID_SAVE_BUTTON, wxT("Save"), wxDefaultPosition, wxDefaultSize, 0 );
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top_sizer->Add( save_button, 0, wxALL, 5 );
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export_button = new wxButton( this, ID_EXPORT_BUTTON, wxT("Export"), wxDefaultPosition, wxDefaultSize, 0 );
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top_sizer->Add( export_button, 0, wxALL, 5 );
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main_sizer->Add( top_sizer, 0, wxEXPAND, 5 );
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separator_1 = new wxStaticLine( this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLI_HORIZONTAL );
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main_sizer->Add( separator_1, 0, wxEXPAND | wxALL, 5 );
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wxBoxSizer* bottom_sizer;
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bottom_sizer = new wxBoxSizer( wxHORIZONTAL );
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bottom_sizer->Add( 0, 0, 1, wxEXPAND, 5 );
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import_button = new wxButton( this, ID_IMPORT_BUTTON, wxT("Import games"), wxDefaultPosition, wxDefaultSize, 0 );
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bottom_sizer->Add( import_button, 0, wxALL, 5 );
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delete_button = new wxButton( this, ID_DELETE_BUTTON, wxT("Delete selection"), wxDefaultPosition, wxDefaultSize, 0 );
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bottom_sizer->Add( delete_button, 0, wxALL, 5 );
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main_sizer->Add( bottom_sizer, 0, wxEXPAND, 5 );
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game_list = new wxListCtrl( this, wxID_ANY, wxDefaultPosition, wxSize( -1,-1 ), wxLC_REPORT );
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main_sizer->Add( game_list, 1, wxALL|wxEXPAND, 5 );
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this->SetSizer( main_sizer );
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this->Layout();
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}
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BasePanelBF::~BasePanelBF()
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{
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}
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