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55 lines
1.9 KiB
C++
55 lines
1.9 KiB
C++
#pragma once
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#include "CMI.hpp"
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#include "ChessArbiter.hpp"
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#include "ochess.hpp"
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#include "pgnp.hpp"
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#include <map>
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#include <vector>
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/**
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* @brief This class extends CGEHalfMove (to be displayed in the game editor)
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*/
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class HalfMove : public CMI::HalfMove {
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std::string fen;
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/// @brief Used in to retrieve captured pieces (see GetLineCaptures())
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char capture;
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void BuildAndVerify(HalfMove *m, std::string fen);
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/// @brief Store the source and destination square of the current move (mainly used for pieces animation)
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std::string src,dst;
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/// @brief Opening reach by that move while taking into account all the parents
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std::string opening, eco;
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chessarbiter::ChessArbiter arbiter;
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public:
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HalfMove(HalfMove *m);
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HalfMove(std::string move_absolute,std::string move_san);
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HalfMove(std::string move_absolute,std::string move_san, std::string fen);
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HalfMove(CMI::HalfMove *m);
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void AddMove(HalfMove *m);
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/// @brief Check if current half move is within a variation
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bool IsVariation();
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/// @brief Get the root of a variation
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bool HasParent(HalfMove*m);
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bool HasChild(HalfMove*m);
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/// @brief Retrieve the list of moves from the current one to the first one
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std::vector<HalfMove *> GetLine();
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std::string GetLineAsSAN();
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std::map<char, std::uint8_t> GetLineCaptures();
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/// @brief The opening name of current line
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void SetOpening(const std::string &name, const std::string &eco);
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/// @brief Getters for name and eco
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void GetOpening(std::string &name, std::string &eco);
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std::string GetFen();
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void SetFen(std::string fen);
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void SetCapture(char c);
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void GetAbsoluteMove(std::string &src,std::string &dst);
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void SetAbsoluteMove(const std::string &move_absolute);
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/**
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* @brief Build current move
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* Verify and play all the moves in the game
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* while building the fen for each move
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*/
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void BuildAndVerify(std::string initial_fen);
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};
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