ochess/src/game_tab/editor/LiveEngineDialog.cpp
2022-02-27 17:02:21 +01:00

27 lines
No EOL
901 B
C++

#include "LiveEngineDialog.hpp"
LiveEngineDialog::LiveEngineDialog(wxWindow *parent, std::string engine_name)
: LiveEngineDialogFB(parent), engine_name(engine_name) {
lines_list->InsertColumn(0, "#", wxLIST_FORMAT_LEFT, 50);
lines_list->InsertColumn(1, "Moves", wxLIST_FORMAT_LEFT, 300);
current_engine->SetLabel(engine_name);
StartEngine();
Bind(wxEVT_BUTTON, &LiveEngineDialog::TogglePauseEngine, this, LIVE_ENGINE_PAUSE_BUTTON);
}
void LiveEngineDialog::StartEngine() {
timer.Start(1000);
timer.Bind(wxEVT_TIMER, &LiveEngineDialog::OnTimerTick, this);
}
void LiveEngineDialog::TogglePauseEngine(wxCommandEvent &event) {
if (timer.IsRunning()) {
timer.Stop();
engine_pause_button->SetLabel("Continue");
} else {
timer.Start(1000);
engine_pause_button->SetLabel("Pause");
}
}
void LiveEngineDialog::OnTimerTick(wxTimerEvent &event) { wxLogDebug("Tick!"); }