ochess/src/game_tab/right_panel/editor/EditorCanvas.cpp
2022-12-28 10:37:57 +01:00

189 lines
6.3 KiB
C++

#include "EditorCanvas.hpp"
EditorCanvas::EditorCanvas(wxFrame *parent)
: wxPanel(parent), NeedRedraw(false) {
hide_icon = LoadPNG("hide", wxSize(CGEditor::status.MoveIconWidth,
CGEditor::status.MoveIconWidth));
t.ResizePieces(CGEditor::status.MoveIconWidth);
}
void EditorCanvas::OnPaint(wxPaintEvent &event) {
wxPaintDC current_dc(this);
dc = &current_dc;
// Refresh canvas size
wxSize sz = GetClientSize();
CGEditor::status.CanvasWidth = sz.GetWidth();
CGEditor::status.CanvasHeight = sz.GetHeight();
CGEditor::status.UseMoveIcons =
true; // Piece image should be drawn before the move ?
const wxPoint pt = wxGetMousePosition();
CGEditor::status.MouseX = pt.x - this->GetScreenPosition().x;
CGEditor::status.MouseY = pt.y - this->GetScreenPosition().y;
CGEditor::Draw();
}
/**
* @brief Convenient fonction to center text
*
* @param e Element to center
* @return wxPoint The centered version of e according to wdWidget API
*/
wxPoint EditorCanvas::Middle(cgeditor::Element e) {
wxSize sz = dc->GetTextExtent(e.text);
return (wxPoint(e.x + (e.width - sz.GetWidth()) / 2,
e.y + (e.height - sz.GetHeight()) / 2));
}
void EditorCanvas::DrawElement(const cgeditor::Element &e) {
// TODO: Optimize brush!!!! Always instanciated at each call
dc->SetPen(wxNullPen);
dc->SetBrush(*wxRED_BRUSH);
if (e.prop & cgeditor::Property::Rectangle) {
if (e.prop & cgeditor::Property::Scrollbarbg) {
dc->SetBrush(*wxCYAN_BRUSH);
} else if (e.prop & cgeditor::Property::Scrollbar) {
dc->SetBrush(*wxGREY_BRUSH);
} else if (e.prop & cgeditor::Property::Margin) {
dc->SetBrush(wxBrush(wxColour(243,243,243)));
} else if (e.prop & cgeditor::Property::Button) {
if (e.prop & cgeditor::Property::On) {
dc->DrawBitmap(hide_icon, e.x, e.y);
return;
}
dc->SetBrush(*wxBLACK_BRUSH);
}
wxRect recToDraw(e.x, e.y, e.width, e.height);
dc->DrawRectangle(recToDraw);
} else if (e.prop & cgeditor::Property::Text ||
e.prop & cgeditor::Property::Image) {
if (e.prop & cgeditor::Property::Image) {
// Draw your pieces images instead
std::uint32_t y = Middle(e).y - CGEditor::status.MoveIconWidth / 2;
char p = 'P';
if (e.prop & cgeditor::Property::Knight) {
p = 'N';
} else if (e.prop & cgeditor::Property::Bishop) {
p = 'B';
} else if (e.prop & cgeditor::Property::Queen) {
p = 'Q';
} else if (e.prop & cgeditor::Property::King) {
p = 'K';
} else if (e.prop & cgeditor::Property::Rook) {
p = 'R';
}
if (e.prop & cgeditor::Property::Black) {
p = std::tolower(p);
}
if (e.prop & cgeditor::Property::Current) {
wxRect recToDraw(e.x, e.y, e.width, e.height);
dc->SetBrush(wxBrush(wxColour(216, 216, 216)));
dc->DrawRectangle(recToDraw);
}
dc->DrawBitmap(*t.Get(p), e.x, y);
} else if (e.prop & cgeditor::Property::Comment) {
wxRect recToDraw(e.x, e.y, e.width, e.height);
dc->SetBrush(wxBrush(wxColour(255, 255, 204)));
dc->DrawRectangle(recToDraw);
dc->DrawText(wxString(e.text), wxPoint(e.x, e.y));
} else if (e.prop & cgeditor::Property::Menuitem) {
wxRect recToDraw(e.x, e.y, e.width, e.height);
dc->SetBrush(wxBrush(wxColour(216, 216, 216)));
dc->DrawRectangle(recToDraw);
dc->DrawText(wxString(e.text), wxPoint(e.x, Middle(e).y));
} else {
if (e.prop & cgeditor::Property::Move) {
if (e.prop & cgeditor::Property::Current) {
wxRect recToDraw(e.x, e.y, e.width, e.height);
dc->SetBrush(wxBrush(wxColour(216, 216, 216)));
dc->DrawRectangle(recToDraw);
}
if (CGEditor::status.UseMoveIcons) {
dc->DrawText(wxString(e.text), wxPoint(e.x, Middle(e).y));
} else {
dc->DrawText(wxString(e.text), Middle(e));
}
} else {
dc->DrawText(wxString(e.text), Middle(e));
}
}
}
}
void EditorCanvas::HandleEvent(const cgeditor::Event &e) {
wxLogDebug("Editor event!");
if (e.type == cgeditor::Event::Goto) {
wxCommandEvent event(GOTO_MOVE_EVENT, GetId());
event.SetEventObject(this);
event.SetClientData(e.move);
ProcessEvent(event);
} else if (e.type == cgeditor::Event::Delete) {
wxCommandEvent event(DELETE_MOVE_EVENT, GetId());
event.SetEventObject(this);
event.SetClientData(e.move);
ProcessEvent(event);
} else if (e.type == cgeditor::Event::Promote) {
wxCommandEvent event(PROMOTE_MOVE_EVENT, GetId());
event.SetEventObject(this);
event.SetClientData(e.move);
ProcessEvent(event);
} else if (e.type == cgeditor::Event::SetAsMainline) {
wxCommandEvent event(SET_AS_MAINLINE_EVENT, GetId());
event.SetEventObject(this);
event.SetClientData(e.move);
ProcessEvent(event);
}
}
void EditorCanvas::MouseEvent(wxMouseEvent &event) {
if (event.Dragging()) {
CGEditor::status.LeftClick = false;
CGEditor::status.IsDrag = true;
Refresh();
} else if (event.LeftDown()) {
SetFocus();
CGEditor::status.LeftClick = true;
Refresh();
} else if (event.RightDown()) {
SetFocus();
CGEditor::status.RightClick = true;
Refresh();
} else if (event.GetWheelRotation() != 0) {
SetFocus();
if (event.GetWheelRotation() < 0) {
CGEditor::status.EventVScroll = 50;
} else {
CGEditor::status.EventVScroll = -50;
}
Refresh();
}
// Should another draw of CGEditor be made?
if (NeedRedraw) {
Refresh();
NeedRedraw = false;
}
}
void EditorCanvas::SetMoves(HalfMove *moves, HalfMove *current) {
CGEditor::status.Moves = moves;
CGEditor::status.CurrentMove = current;
Refresh();
}
void EditorCanvas::OnKeyEvent(wxKeyEvent &event) {
if (event.GetKeyCode() == WXK_LEFT) {
wxCommandEvent previousEvent(PREVIOUS_MOVE_EVENT, GetId());
previousEvent.SetEventObject(this);
ProcessEvent(previousEvent);
} else if (event.GetKeyCode() == WXK_RIGHT) {
wxCommandEvent nextEvent(NEXT_MOVE_EVENT, GetId());
nextEvent.SetEventObject(this);
ProcessEvent(nextEvent);
}
}
wxBEGIN_EVENT_TABLE(EditorCanvas, wxPanel) EVT_PAINT(EditorCanvas::OnPaint)
EVT_MOUSE_EVENTS(EditorCanvas::MouseEvent)
EVT_CHAR_HOOK(EditorCanvas::OnKeyEvent) wxEND_EVENT_TABLE()