#include "EditorPrefsPanelBF.h" #include "game_tab/board/BoardCanvas.hpp" #include "ochess.hpp" #include #include #include #include #include #include class EditorPrefsPanel : public EditorPrefsPanelBF { public: EditorPrefsPanel(wxWindow *parent) : EditorPrefsPanelBF(parent) { // Bind(wxEVT_SPINCTRL, &BoardPrefsPanel::OnConfChange, this, wxID_ANY); } void OnConfChange(wxCommandEvent &event) { } virtual bool TransferDataToWindow() { return true; } void ApplyPreferences() { } virtual bool TransferDataFromWindow() { return (true); } }; class EditorPrefs : public wxPreferencesPage { public: virtual wxString GetName() const { return "Editor"; } virtual wxBitmap GetLargeIcon() { return wxArtProvider::GetBitmap(wxART_HELP, wxART_TOOLBAR); } virtual wxWindow *CreateWindow(wxWindow *parent) { return new EditorPrefsPanel(parent); } };