#include "binres.hpp" #include // Embedded binary data (e.g: PGNs icons): #include "binary_data.hpp" wxBitmap LoadPNG(std::string icon, wxSize size) { wxImage img = LoadPNG(icon).ConvertToImage(); return (wxBitmap( img.Scale(size.GetWidth(), size.GetHeight(), wxIMAGE_QUALITY_HIGH))); } wxBitmap LoadPNG(std::string icon) { std::unordered_map u = { {"ui_zoom_in", wxBITMAP_PNG_FROM_DATA(ui_zoom_in)}, {"ui_zoom_out", wxBITMAP_PNG_FROM_DATA(ui_zoom_out)}, {"ui_coins_swap", wxBITMAP_PNG_FROM_DATA(ui_coins_swap)}, {"ui_eye_off", wxBITMAP_PNG_FROM_DATA(ui_eye_off)}, {"ui_copy", wxBITMAP_PNG_FROM_DATA(ui_copy)}, {"ui_save_floppy_disk", wxBITMAP_PNG_FROM_DATA(ui_save_floppy_disk)}, {"ui_rook", wxBITMAP_PNG_FROM_DATA(ui_rook)}, {"ui_text_alt", wxBITMAP_PNG_FROM_DATA(ui_text_alt)}, {"mat", wxBITMAP_PNG_FROM_DATA(mat)}, {"ochess", wxBITMAP_PNG_FROM_DATA(ochess)}, {"cburnett", wxBITMAP_PNG_FROM_DATA(cburnett)}, {"chesscom_8bits", wxBITMAP_PNG_FROM_DATA(chesscom_8bits)} }; // Return png if exists if(u.count(icon)){ return u[icon]; } // Otherwise null bitmap return (wxNullBitmap); }