#include "LiveEngineDialog.hpp" LiveEngineDialog::LiveEngineDialog(wxWindow *parent, std::string engine_name) : DialogLiveEngine(parent), engine_name(engine_name), interval(1000), engine(nullptr) { lines_list->InsertColumn(0, "#", wxLIST_FORMAT_LEFT, 50); lines_list->InsertColumn(1, "CP", wxLIST_FORMAT_LEFT, 70); lines_list->InsertColumn(2, "Line", wxLIST_FORMAT_LEFT, 300); current_engine->SetLabel(engine_name); InitEngine(); Bind(wxEVT_BUTTON, &LiveEngineDialog::TogglePauseEngine, this, LIVE_ENGINE_PAUSE_BUTTON); Bind(wxEVT_CLOSE_WINDOW, &LiveEngineDialog::OnClose, this); } LiveEngineDialog::~LiveEngineDialog() { if (engine != nullptr) { wxLogDebug("LiveEngineDialog destructor: delete engine"); delete engine; } } void LiveEngineDialog::InitEngine() { if (engine == nullptr) { wxLogDebug("Start engine: %s", engine_name); CONFIG_OPEN(conf); engine = new uciadapter::UCI( conf->Read("engines/" + engine_name + "/path").ToStdString()); engine->ucinewgame(); long index; std::string optsPath = "engines/" + engine_name + "/options"; conf->SetPath(optsPath); wxString opt_name; if (conf->GetFirstGroup(opt_name, index)) { do { wxString optPath = opt_name + "/"; wxString default_value_wxString = conf->Read(optPath + "value"); std::string default_value = default_value_wxString.ToStdString(); engine->setoption(opt_name.ToStdString(), default_value); if (opt_name.Lower() == "multipv") { multipv->SetLabel(default_value_wxString); } else if (opt_name.Lower() == "threads") { threads->SetLabel(default_value_wxString); } } while (conf->GetNextGroup(opt_name, index)); } CONFIG_CLOSE(conf); } timer.Start(interval); timer.Bind(wxEVT_TIMER, &LiveEngineDialog::OnTimerTick, this); } void LiveEngineDialog::OnClose(wxCloseEvent &e) { if (engine != nullptr) { wxLogDebug("Close live engine!!"); timer.Stop(); engine->stop(); engine->quit(); } Destroy(); } void LiveEngineDialog::SetFEN(std::string fen) { if (timer.IsRunning()) { StopEngine(); engine->position(fen); StartEngine(); } else { engine->position(fen); } } void LiveEngineDialog::TogglePauseEngine(wxCommandEvent &event) { if (timer.IsRunning()) { StopEngine(); engine_stop_button->SetLabel("Restart"); depth->Enable(true); } else { engine_stop_button->SetLabel("Stop"); depth->Enable(false); StartEngine(); } } void LiveEngineDialog::StopEngine() { if (timer.IsRunning()) { timer.Stop(); } engine->stop(); }; void LiveEngineDialog::StartEngine() { uciadapter::Go args; args.depth = depth->GetValue(); engine->go(args); if (!timer.IsRunning()) { timer.Start(interval); } } void LiveEngineDialog::OnTimerTick(wxTimerEvent &event) { wxLogDebug("Tick!"); lines_list->DeleteAllItems(); engine->SyncAfter(0); EngineEvaluation *eval=new EngineEvaluation(); auto const &lines=engine->GetLines(); eval->best_lines.resize(lines.size()); for (auto const &line : lines) { long index = lines_list->InsertItem(0, std::to_string(line.first)); std::string line_moves; for (std::string move : line.second.pv) { line_moves += move + " "; } if(line.second.pv.size()>0){ eval->best_lines.insert(eval->best_lines.begin()+line.first,line.second.pv[0]); } std::string cp_str = std::to_string(line.second.score_cp); if (line.second.score_cp > 0) { cp_str = "+" + cp_str; } lines_list->SetItem(index, 1, cp_str); lines_list->SetItem(index, 2, line_moves); } //wxLogDebug("%s", engine->GetBuffer()); // Notify GameTab wxCommandEvent notifyEvent(SHOW_ENGINE_EVALUATION,GetId()); notifyEvent.SetEventObject(this); notifyEvent.SetClientData(eval); ProcessEvent(notifyEvent); }