#pragma once #include "ochess.hpp" #include "GameListManager.hpp" #include "gamebase/GameBase.hpp" #include "BaseImportTab.hpp" #include "BaseGameTab.hpp" class BaseManageTab : public TabBase_TabManage { /// @brief Never free the following pointers in that class std::shared_ptr glm; std::shared_ptr base; BaseImportTab *import_tab; BaseGameTab *games_tab; public: BaseManageTab(wxFrame *parent, std::shared_ptr db, std::shared_ptr glm, BaseImportTab *import_tab, BaseGameTab *games_tab); void RefreshInformations(); void Reset(std::shared_ptr db); };