#include "GameTabRightPanel.hpp" wxDEFINE_EVENT(GOTO_MOVE_EVENT, wxCommandEvent); wxDEFINE_EVENT(DELETE_MOVE_EVENT, wxCommandEvent); wxDEFINE_EVENT(PROMOTE_MOVE_EVENT, wxCommandEvent); wxDEFINE_EVENT(SET_AS_MAINLINE_EVENT, wxCommandEvent); wxDEFINE_EVENT(PREVIOUS_MOVE_EVENT, wxCommandEvent); wxDEFINE_EVENT(NEXT_MOVE_EVENT, wxCommandEvent); GameTabRightPanel::GameTabRightPanel(wxFrame *parent, std::shared_ptr game) : TabGameRightPanel(parent), game(game), selected_item(-1), live_engine(NULL) { editor_canvas = new EditorCanvas((wxFrame *)editor_page); editor_canvas_sizer->Add(editor_canvas, 1, wxEXPAND); tags_list->InsertColumn(0, L"Name", wxLIST_FORMAT_LEFT, 200); tags_list->InsertColumn(1, L"Value", wxLIST_FORMAT_LEFT, 500); tagTextCtrl->SetHint("Tag"); valueTextCtrl->SetHint("Value"); RefreshTagsList(); // Bind events this->Bind(wxEVT_TEXT, &GameTabRightPanel::OnCommentChange, this, COMMENT_INPUT_BOX); this->Bind(GOTO_MOVE_EVENT, &GameTabRightPanel::OnGotoMove, this, wxID_ANY); this->Bind(DELETE_MOVE_EVENT, &GameTabRightPanel::OnMoveDelete, this, wxID_ANY); this->Bind(PROMOTE_MOVE_EVENT, &GameTabRightPanel::OnMovePromote, this, wxID_ANY); this->Bind(SET_AS_MAINLINE_EVENT, &GameTabRightPanel::OnMoveSetAsMainline, this, wxID_ANY); /*this->Bind(NEXT_MOVE_EVENT, &GameTabRightPanel::OnNextMove, this, wxID_ANY); this->Bind(PREVIOUS_MOVE_EVENT, &GameTabRightPanel::OnPreviousMove, this, wxID_ANY);*/ this->Bind(wxEVT_LIST_ITEM_SELECTED, &GameTabRightPanel::OnTagSelected, this, wxID_ANY); this->Bind(wxEVT_LIST_ITEM_DESELECTED, &GameTabRightPanel::OnTagDeselected, this, wxID_ANY); this->Bind(wxEVT_BUTTON, &GameTabRightPanel::OnApply, this, UPDATE_BTN); this->Bind(wxEVT_BUTTON, &GameTabRightPanel::OnDelete, this, DELETE_BTN); this->Bind(wxEVT_BUTTON, &GameTabRightPanel::OnLiveAnalysis, this, LIVE_ANALYSIS_GAME_BUTTON); nag_panel->Bind(wxEVT_BUTTON, [p=this](wxCommandEvent &e){ HalfMove *m = p->game->GetCurrentMove(); if (m != NULL) { m->nag=p->GetNagFromStr(((wxButton*)e.GetEventObject())->GetLabel().ToStdString()); p->editor_canvas->Refresh(); } }); // Propagate key events of the game editor editor_page->Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); editor_page->Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); notebook->Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); notebook->Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); ApplyPreferences(); } void GameTabRightPanel::OnLiveAnalysis(wxCommandEvent &event) { if (live_engine == NULL) { int selection = engine_list->GetSelection(); if (selection != wxNOT_FOUND) { live_engine = new LiveEngineDialog( this, engine_list->GetString(selection).ToStdString()); live_engine->SetFEN(game->GetFen()); live_engine->Show(); live_engine->Bind(wxEVT_CLOSE_WINDOW, &GameTabRightPanel::OnLiveEngineClose, this, ID_LIVE_ENGINE_DIALOG); } } } void GameTabRightPanel::OnTagSelected(wxListEvent &event) { wxListItem item = event.GetItem(); std::string key = item.GetText().ToStdString(); tagTextCtrl->ChangeValue(key); item.SetColumn(1); tags_list->GetItem(item); valueTextCtrl->ChangeValue(item.GetText().ToStdString()); selected_item = item.GetId(); delete_button->Enable(true); } void GameTabRightPanel::OnTagDeselected(wxListEvent &event) { selected_item = -1; delete_button->Enable(false); } void GameTabRightPanel::NotifyBoard() { wxCommandEvent previousEvent(GAME_CHANGE, GetId()); previousEvent.SetEventObject(this); ProcessEvent(previousEvent); } void GameTabRightPanel::OnLiveEngineClose(wxCloseEvent &e) { live_engine = NULL; e.Skip(); } void GameTabRightPanel::OnCommentChange(wxCommandEvent &event) { wxLogDebug("GameTabRightPanel: comment input change"); HalfMove *m = game->GetCurrentMove(); if (m != NULL) { m->comment=event.GetString().ToStdString(); } editor_canvas->Refresh(); } void GameTabRightPanel::OnApply(wxCommandEvent &event) { std::string key = tagTextCtrl->GetValue().ToStdString(); if (key == "FEN") { SHOW_DIALOG_ERROR("Editing the FEN tag is forbidden"); return; } if (key.size() > 0) { std::string value = valueTextCtrl->GetValue().ToStdString(); game->SetTag(key, value); RefreshTagsList(); wxCommandEvent event(REFRESH_TAB_TITLE, GetId()); event.SetEventObject(this); ProcessEvent(event); } } void GameTabRightPanel::OnDelete(wxCommandEvent &event) { if (selected_item >= 0) { wxListItem item; item.SetColumn(0); item.SetId(selected_item); tags_list->GetItem(item); std::string key = item.GetText().ToStdString(); if (key != "FEN") { game->DeleteTag(key); selected_item = -1; RefreshTagsList(); } else { SHOW_DIALOG_ERROR("Deleting the FEN tag is forbidden."); } } } void GameTabRightPanel::OnGotoMove(wxCommandEvent &event) { wxLogDebug("GameTabRightPanel: received GOTO_MOVE_EVENT"); game->SetCurrent((HalfMove *)event.GetClientData()); NotifyBoard(); editor_canvas->Refresh(); } void GameTabRightPanel::OnMoveDelete(wxCommandEvent &event) { game->DeleteMove((HalfMove *)event.GetClientData()); NotifyBoard(); editor_canvas->Refresh(); } void GameTabRightPanel::OnMovePromote(wxCommandEvent &event) { wxLogDebug("GameTabRightPanel: promote move called"); game->PromoteMove((HalfMove *)event.GetClientData()); NotifyBoard(); editor_canvas->Refresh(); } void GameTabRightPanel::OnMoveSetAsMainline(wxCommandEvent &event) { wxLogDebug("GameTabRightPanel: set move as mainline called"); game->SetMoveAsMainline((HalfMove *)event.GetClientData()); NotifyBoard(); editor_canvas->Refresh(); } void GameTabRightPanel::Notify() { HalfMove *m = game->GetCurrentMove(); if (m != NULL) { comment_input->ChangeValue( m->comment); // ChangeValue do not raise events } editor_canvas->SetMoves(game->GetMoves(), m); // Put it here for now: if (live_engine != NULL) { live_engine->SetFEN(game->GetFen()); } } void GameTabRightPanel::ApplyPreferences() { engine_list->Clear(); CONFIG_OPEN(conf); conf->SetPath("engines/"); wxString engine_name; long index; if (conf->GetFirstGroup(engine_name, index)) { do { engine_list->Append(engine_name); } while (conf->GetNextGroup(engine_name, index)); } CONFIG_CLOSE(conf); } void GameTabRightPanel::RefreshTagsList() { tags_list->DeleteAllItems(); for (std::string s : game->ListTags()) { long index = tags_list->InsertItem(0, s); tags_list->SetItem(index, 1, game->GetTag(s)); if (s == "FEN") { tags_list->SetItemBackgroundColour(index, wxColour(200, 200, 200)); } } } void GameTabRightPanel::OnPreviousMove(wxCommandEvent &event) { game->Previous(); Notify(); NotifyBoard(); } void GameTabRightPanel::OnNextMove(wxCommandEvent &event) { game->Next(); Notify(); NotifyBoard(); } std::string GameTabRightPanel::GetNagFromStr(std::string str){ // TODO: Bind more NAG! if(str=="!") return "$1"; else if(str=="?") return "$2"; else if(str=="!!") return "$3"; else if(str=="??") return "$4"; else if(str=="!?") return "$5"; else if(str=="?!") return "$6"; else if(str=="=") return "$10"; else if(str=="∞") return "$13"; else if(str=="⩲") return "$14"; else if(str=="⩱") return "$15"; else if(str=="±") return "$16"; else if(str=="∓") return "$17"; else if(str=="+-") return "$18"; else if(str=="-+") return "$19"; else if(str=="⨀") return "$22"; else if(str=="○") return "$26"; else if(str=="⟳") return "$32"; else if(str=="↑") return "$36"; else if(str=="→") return "$40"; else if(str=="⯹") return "$44"; else if(str=="⨁") return "$138"; return ""; }