#include "EngineTabBF.h"
#include "ochess.hpp"
#include "UCI.hpp"

class EngineTab : public EngineTabBF, public TabInfos {
  uciadapter::UCI *engine;

public:
  EngineTab(wxWindow *parent, std::string engine_path_or_name);
  void ApplyPreferences() {}
  void *GetGame() { return (NULL); }
  void *GetBase() { return (NULL); };
};