Board Theming ====== In OChess, every board skins (squares and pieces) are made of *200x200* pixels tiles stored in .png images. OChess is in charge of breaking these tiles apart into individual elements. ### Squares Squares skins are .png images, with a dimension of *400x200* pixels (2 tiles next to each other). The tile starting at pixel (0,0) are for dark squares and the other one for light squares. ### Pieces Pieces skins are .png images, with a dimension of *400x1200* pixels (2 columns of 6 tiles). The first column, starting at pixel (0,0) are for black pieces and the other column for the white pieces. From top, to bottom pieces are in the following order: King, Queen, Rook, Bishop, Knight, Pawn. ### Create a Skin with generate.sh To create a pieces skin named *myskin*, create the folder `tools/skin/pieces/myskin`. In this folder, place all the pieces in the .svg format with the following name convention: `bb.svg` for black bishop, `wk.svg` for white king, `wn.svg` for white knight, `bn.svg` for black knight,... Then, run the `tools/skin/generate.sh` script. This script will combine the .svg file into a single .png file located in `tools/assets/pieces/myskin.png`. Use the same approach to create boards skins. **Note:** The `tools/skin/generate.sh` script is meant to be used on Linux Distributions and requires [Bash](https://www.gnu.org/software/bash/), [ImageMagick](https://imagemagick.org/) and [Inkscape](https://inkscape.org/).