diff --git a/libs/cgeditor b/libs/cgeditor index 3271972..5e18d43 160000 --- a/libs/cgeditor +++ b/libs/cgeditor @@ -1 +1 @@ -Subproject commit 3271972f9eef3069bf80de8be4c057102fff1138 +Subproject commit 5e18d43a6ba4fd378178418de6b2ca7a67d64c21 diff --git a/src/binres/binres.cpp b/src/binres/binres.cpp index 963a714..14a2077 100644 --- a/src/binres/binres.cpp +++ b/src/binres/binres.cpp @@ -19,6 +19,8 @@ wxBitmap LoadPNG(std::string icon) { return (wxBITMAP_PNG(chesscom_8bits)); } else if (icon == "hide") { return (wxBITMAP_PNG(hide)); + } else if (icon == "mat") { + return (wxBITMAP_PNG(mat)); } return (wxNullBitmap); } \ No newline at end of file diff --git a/src/binres/binres.hpp b/src/binres/binres.hpp index 6db39fd..8551932 100644 --- a/src/binres/binres.hpp +++ b/src/binres/binres.hpp @@ -7,6 +7,7 @@ #include "cburnett_png.hpp" #include "chesscom_8bits_png.hpp" #include "hide_png.hpp" +#include "mat_png.hpp" wxBitmap LoadPNG(std::string icon, wxSize size); wxBitmap LoadPNG(std::string icon); \ No newline at end of file diff --git a/src/binres/mat.png b/src/binres/mat.png new file mode 100644 index 0000000..54b4b9c Binary files /dev/null and b/src/binres/mat.png differ diff --git a/src/binres/mat_png.hpp b/src/binres/mat_png.hpp new file mode 100644 index 0000000..c00391c --- /dev/null +++ b/src/binres/mat_png.hpp @@ -0,0 +1,155 @@ +static unsigned char mat_png[] = { +0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, +0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x32, +0x08, 0x06, 0x00, 0x00, 0x00, 0x1e, 0x3f, 0x88, 0xb1, 0x00, 0x00, 0x00, +0x09, 0x70, 0x48, 0x59, 0x73, 0x00, 0x00, 0x0f, 0x33, 0x00, 0x00, 0x0f, +0x33, 0x01, 0x61, 0xf4, 0x31, 0x43, 0x00, 0x00, 0x00, 0x19, 0x74, 0x45, +0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x00, 0x77, +0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, +0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x00, 0x00, 0x06, 0xb6, 0x49, +0x44, 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arbiter.IsCheckMate(); +} + bool Game::Play(std::string move) { wxLogDebug("Playing move %s", move); std::string fen = GetFen(); @@ -142,6 +150,12 @@ void Game::Next() { } } +HalfMove *Game::GetNextMove(){ + if(current!=nullptr) + return current->GetMainline(); + return moves; +} + void Game::SetCurrent(HalfMove *m) { current = m; } std::string Game::GetFen() { diff --git a/src/game_tab/Game.hpp b/src/game_tab/Game.hpp index 25284ee..0590027 100644 --- a/src/game_tab/Game.hpp +++ b/src/game_tab/Game.hpp @@ -25,11 +25,13 @@ public: void SetTag(std::string tagname, std::string value); void DeleteTag(std::string tagname); HalfMove *GetCurrentMove(); + HalfMove *GetNextMove(); HalfMove *GetMoves(); std::string GetFen(); std::string GetResult(); bool Play(std::string move); bool IsBlackToPlay(); + bool IsCheckmate(bool forBlack); void Previous(); void Next(); void DeleteMove(HalfMove *m); diff --git a/src/game_tab/GameTab.cpp b/src/game_tab/GameTab.cpp index 20196f3..32534fd 100644 --- a/src/game_tab/GameTab.cpp +++ b/src/game_tab/GameTab.cpp @@ -21,7 +21,7 @@ GameTab::GameTab(wxFrame *parent, std::shared_ptr game) // Refresh panels RefreshTabTitle(); - board_panel->Notify(false, false); + board_panel->Notify(); editor_panel->Notify(); board_panel->Bind(wxEVT_TOOL,&GameTab::OnToolClick,this); @@ -57,6 +57,7 @@ void GameTab::OnGameChange(wxCommandEvent &event) { else { editor_panel->Notify(); board_panel->Notify(); + RefreshTabTitle(); } } diff --git a/src/game_tab/HalfMove.cpp b/src/game_tab/HalfMove.cpp index 7f19480..32924e1 100644 --- a/src/game_tab/HalfMove.cpp +++ b/src/game_tab/HalfMove.cpp @@ -1,13 +1,13 @@ #include "HalfMove.hpp" HalfMove::HalfMove(std::string move_absolute,std::string move_san) : capture(' ') { - this->move_absolute=move_absolute; + SetAbsoluteMove(move_absolute); this->move = move_san; fen = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"; } HalfMove::HalfMove(std::string move_absolute, std::string move_san, std::string fen) : fen(fen), capture(' ') { - this->move_absolute=move_absolute; + SetAbsoluteMove(move_absolute); this->move = move_san; } @@ -21,7 +21,8 @@ HalfMove::~HalfMove() { } HalfMove::HalfMove(HalfMove *m){ - move_absolute=m->move_absolute; + src=m->src; + dst=m->dst; move=m->move; fen=m->fen; capture=m->capture; @@ -137,6 +138,11 @@ void HalfMove::SetAsMainline() { HalfMove *HalfMove::GetMainline() { return (mainline); } +void HalfMove::SetAbsoluteMove(const std::string &move_absolute){ + this->src=move_absolute.substr(0,2); + this->dst=move_absolute.substr(2,2); +} + HalfMove::HalfMove(pgnp::HalfMove *m) : capture(' ') { this->move = m->move; this->nag = m->NAG; @@ -151,6 +157,11 @@ HalfMove::HalfMove(pgnp::HalfMove *m) : capture(' ') { } } +void HalfMove::GetAbsoluteMove(std::string &src,std::string &dst){ + src=this->src; + dst=this->dst; +} + void HalfMove::SetFen(std::string fen) { this->fen = fen; } void HalfMove::Promote() { @@ -177,6 +188,23 @@ void HalfMove::Promote() { } } +bool HalfMove::HasParent(HalfMove*m){ + return m==parent; +} + +bool HalfMove::HasChild(HalfMove*m){ + if(m==nullptr) + return false; + if(mainline==m){ + return true; + } + for(auto var: variations){ + if(var == m) + return true; + } + return false; +} + bool HalfMove::IsVariation() { HalfMove *m = this; HalfMove *p = HalfMove::parent; @@ -198,8 +226,9 @@ bool HalfMove::IsABlackMove() { return (IsBlack); } void HalfMove::BuildAndVerify(HalfMove *m, std::string fen) { arbiter.Setup(fen); - m->move_absolute=arbiter.ParseSAN(m->move); - bool work = arbiter.Play(m->move_absolute,arbiter.ParseSANPromotion(m->move)); + std::string move_absolute=arbiter.ParseSAN(m->move); + m->SetAbsoluteMove(move_absolute); + bool work = arbiter.Play(move_absolute,arbiter.ParseSANPromotion(m->move)); if (!work) { wxLogDebug("Bug! %s", m->move); } diff --git a/src/game_tab/HalfMove.hpp b/src/game_tab/HalfMove.hpp index 3d5177e..9775c3e 100644 --- a/src/game_tab/HalfMove.hpp +++ b/src/game_tab/HalfMove.hpp @@ -21,11 +21,9 @@ class HalfMove : public cgeditor::CGEHalfMove { std::string fen; char capture; void BuildAndVerify(HalfMove *m, std::string fen); - std::string move_absolute; + std::string src,dst; public: - - HalfMove(HalfMove *m); HalfMove(std::string move_absolute,std::string move_san); HalfMove(std::string move_absolute,std::string move_san, std::string fen); @@ -46,6 +44,8 @@ public: /// @brief Check if current half move is within a variation bool IsVariation(); /// @brief Get the root of a variation + bool HasParent(HalfMove*m); + bool HasChild(HalfMove*m); HalfMove *GetRoot(); /// @brief Get parent of the current move HalfMove *GetParent(); @@ -60,7 +60,8 @@ public: void SetFen(std::string fen); void SetCapture(char c); bool IsABlackMove(); - std::string GetAbsoluteMove(){return move_absolute;}; + void GetAbsoluteMove(std::string &src,std::string &dst); + void SetAbsoluteMove(const std::string &move_absolute); /** * @brief Build current move diff --git a/src/game_tab/left_panel/GameTabLeftPanel.cpp b/src/game_tab/left_panel/GameTabLeftPanel.cpp index 50919c0..25ded2c 100644 --- a/src/game_tab/left_panel/GameTabLeftPanel.cpp +++ b/src/game_tab/left_panel/GameTabLeftPanel.cpp @@ -21,6 +21,7 @@ GameTabLeftPanel::GameTabLeftPanel(wxFrame *parent, std::shared_ptr game) // Configure FEN field fen_text_field->SetFont(wxFont(*wxNORMAL_FONT).Bold().Larger()); + last_move=game->GetCurrentMove(); // Bind events: Bind(PLAY_MOVE_EVENT, &GameTabLeftPanel::OnPlay, this, wxID_ANY); @@ -31,11 +32,11 @@ GameTabLeftPanel::GameTabLeftPanel(wxFrame *parent, std::shared_ptr game) Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){ if(e.GetKeyCode() == WXK_RIGHT){ p->game->Next(); - p->Notify(true,false); + p->Notify(); p->repeat=true; } else if(e.GetKeyCode() == WXK_LEFT){ p->game->Previous(); - p->Notify(true,true); + p->Notify(); p->repeat=true; } // Notify other classes @@ -46,10 +47,10 @@ GameTabLeftPanel::GameTabLeftPanel(wxFrame *parent, std::shared_ptr game) Bind(wxEVT_MOUSEWHEEL, [p=this](wxMouseEvent& e){ if(e.GetWheelRotation()<0){ p->game->Next(); - p->Notify(true,false); + p->Notify(); }else { p->game->Previous(); - p->Notify(true,true); + p->Notify(); } // Notify other classes wxCommandEvent event(GAME_CHANGE, p->GetId()); @@ -67,54 +68,53 @@ void GameTabLeftPanel::OnPlay(wxCommandEvent &event) { event.SetEventObject(this); ProcessEvent(event); } - // Refresh board canvas: - Notify(); + Notify(true); // Redraw event is move failed! Otherwise piece not resets to it initial position after dragging } -void GameTabLeftPanel::Notify(bool animate, bool backward) { +void GameTabLeftPanel::Notify(bool skip_animation) { // Update fen and captures std::string fen = game->GetFen(); std::map captures; + bool animate=false; HalfMove *m = game->GetCurrentMove(); - if (m != nullptr) { + std::string src,dst; + // Update capture and check if we should to animations during moves change: + if (m){ captures = m->GetLineCaptures(); + if(m->HasParent(last_move)){ + m->GetAbsoluteMove(src,dst); + animate=true; + }else if(m->HasChild(last_move)){ + // Accessing last_move here is safe since it is still + // in the tree of moves (since HasChild found it so not deleted) + last_move->GetAbsoluteMove(dst,src); + animate=true; + } + } else if(game->GetNextMove()){ // First move animation + HalfMove *next=game->GetNextMove(); + if(next==last_move){ + game->GetNextMove()->GetAbsoluteMove(dst,src); + animate=true; + } } // Update board canvas: - if(!animate){ - if(m){ - last_absolute_move=m->GetAbsoluteMove(); - } - board_canvas->SetupBoard(chessarbiter::FENParser::Parse(fen).board, - game->IsBlackToPlay(), captures, - game->GetTag("White"),game->GetTag("Black")); + GameState gs; + gs.board=chessarbiter::FENParser::Parse(fen).board; + gs.is_black_turn=game->IsBlackToPlay(); + gs.captures=captures; + gs.white=game->GetTag("White"); + gs.black=game->GetTag("Black"); + gs.mat_black=game->IsCheckmate(true); + gs.mat_white=game->IsCheckmate(false); + if(skip_animation || !animate){ + board_canvas->SetupBoard(gs); } else{ - if(backward && last_absolute_move.size()>0){ - std::string dst=last_absolute_move.substr(0,2); - std::string src=last_absolute_move.substr(2,2); - board_canvas->Animate(chessarbiter::FENParser::Parse(fen).board, - game->IsBlackToPlay(), captures,src,dst,repeat); - if(m){ - last_absolute_move=m->GetAbsoluteMove(); - } - } - else if(!backward && m){ - std::string new_absolute_move=m->GetAbsoluteMove(); - if(last_absolute_move!=new_absolute_move){ - last_absolute_move=new_absolute_move; - std::string src=last_absolute_move.substr(0,2); - std::string dst=last_absolute_move.substr(2,2); - board_canvas->Animate(chessarbiter::FENParser::Parse(fen).board, - game->IsBlackToPlay(), captures,src,dst,repeat); - } - } - // If m undefined - if(!m){ - last_absolute_move=""; - } + board_canvas->Animate(gs, src,dst,repeat); } - + // Update last move + last_move=m; // Update fen field: fen_text_field->SetValue(game->GetFen()); } diff --git a/src/game_tab/left_panel/GameTabLeftPanel.hpp b/src/game_tab/left_panel/GameTabLeftPanel.hpp index b22d6fc..56297d8 100644 --- a/src/game_tab/left_panel/GameTabLeftPanel.hpp +++ b/src/game_tab/left_panel/GameTabLeftPanel.hpp @@ -11,12 +11,12 @@ wxDECLARE_EVENT(GAME_CHANGE, wxCommandEvent); class GameTabLeftPanel : public TabGameLeftPanel { std::shared_ptr game; BoardCanvas *board_canvas; - std::string last_absolute_move; bool repeat; + HalfMove *last_move; public: GameTabLeftPanel(wxFrame *parent, std::shared_ptr game); - void Notify(bool animate=false,bool backward=false); + void Notify(bool skip_animation=false); void OnPlay(wxCommandEvent &event); void OnGotoMove(wxCommandEvent &event); void OnRefreshBoard(wxCommandEvent &event); diff --git a/src/game_tab/left_panel/board/BoardCanvas.cpp b/src/game_tab/left_panel/board/BoardCanvas.cpp index 1a85176..f6846f1 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.cpp +++ b/src/game_tab/left_panel/board/BoardCanvas.cpp @@ -3,25 +3,50 @@ wxDEFINE_EVENT(PLAY_MOVE_EVENT, wxCommandEvent); BoardCanvas::BoardCanvas(wxFrame *parent) - : wxPanel(parent), black_side(false), is_black_turn(true), frozen(false), + : wxPanel(parent), black_side(false), frozen(false), lock_square_size(false), t(new Theme()), t_captures(new Theme()) { - board = "rnbqkbnrpppppppp PPPPPPPPRNBQKBNR"; is_dragging = false; valid_drag = false; - adata.reuseBuffer=false; - adata.buffer=nullptr; - t_captures->ResizePieces(t->GetPiecesSizes() * CAPTURE_FACTOR); - SetClockTime(-1, -1, -1, false); - SetClockTime(-1, -1, -1, true); - ApplyPreferences(); - // The following should be called when using an EVT_PAINT handler - SetBackgroundStyle(wxBG_STYLE_PAINT); + // Init animation data adata.duration=200; adata.duration_fast=80; adata.fps=30; + adata.buffer=new wxBitmap(500,500,32); + adata.reuseBuffer=false; + adata.buffer=nullptr; + // Init game state + gs.is_black_turn=false; + gs.board = "rnbqkbnrpppppppp PPPPPPPPRNBQKBNR"; + gs.mat_black=false; + gs.mat_white=false; + // Init clocks + SetClockTime(-1, -1, -1, false); + SetClockTime(-1, -1, -1, true); + // Init capture pieces + t_captures->ResizePieces(t->GetPiecesSizes() * CAPTURE_FACTOR); + // Load preferences + ApplyPreferences(); + // The following should be called when using an EVT_PAINT handler + SetBackgroundStyle(wxBG_STYLE_PAINT); // Let GameTableLeftPanel process keyboard events: Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); + Bind(wxEVT_PAINT, &BoardCanvas::OnPaint, this); + Bind(wxEVT_SIZE, &BoardCanvas::OnResize, this); + // Mouse events: + Bind(wxEVT_MOTION, &BoardCanvas::MouseEvent, this); + Bind(wxEVT_LEFT_DOWN, &BoardCanvas::MouseEvent, this); + Bind(wxEVT_LEFT_UP, &BoardCanvas::MouseEvent, this); +} + +void BoardCanvas::OnResize(wxSizeEvent &e){ + wxSize size=e.GetSize(); + if(size.x>100 && size.y>100){ + // Setup buffer (use for animations) + if(adata.buffer!=nullptr) + free(adata.buffer); + adata.buffer=new wxBitmap(size.x,size.y,32); + } } BoardCanvas::~BoardCanvas() { @@ -43,7 +68,6 @@ BoardCanvas::BoardCanvas(wxFrame *parent, std::uint32_t square_width, void BoardCanvas::OnPaint(wxPaintEvent &event) { wxBufferedPaintDC dc(this); dc.SetBackground(*wxWHITE_BRUSH); - dc.Clear(); if(!adata.reuseBuffer){ // Setting up required attributes @@ -56,12 +80,8 @@ void BoardCanvas::OnPaint(wxPaintEvent &event) { boardX = 0; if (boardY > canvas_size.y) boardY = 0; - - // Setup buffer (later use for animations) - if(adata.buffer!=nullptr) - free(adata.buffer); - adata.buffer=new wxBitmap(canvas_size.x,canvas_size.y,32); wxMemoryDC memDC(*adata.buffer); + memDC.Clear(); DrawBoard(memDC); dc.Blit(0,0,canvas_size.x,canvas_size.y,(wxDC*)&memDC,0,0); } @@ -73,7 +93,7 @@ void BoardCanvas::OnPaint(wxPaintEvent &event) { dc.DrawBitmap(*t->Get(adata.piece_moved), adata.src.x + adata.frame*(adata.transVect.x/adata.frames), adata.src.y + adata.frame*(adata.transVect.y/adata.frames), false); - // end drawing + // End drawing adata.frame++; } } @@ -100,24 +120,26 @@ void BoardCanvas::ApplyPreferences() { Refresh(); } -void BoardCanvas::SetupBoard(std::string board, bool is_black_turn, - std::map captures, - std::string white_player, std::string black_player) { - this->board = board; - this->is_black_turn = is_black_turn; - this->captures = captures; - this->white_player=white_player; - this->black_player=black_player; +void BoardCanvas::SetupBoard(const GameState &new_gs) { + gs.board = new_gs.board; + gs.is_black_turn = new_gs.is_black_turn; + gs.captures = new_gs.captures; + gs.white=new_gs.white; + gs.black=new_gs.black; + gs.mat_white=new_gs.mat_white; + gs.mat_black=new_gs.mat_black; + gs.black_time=new_gs.black_time; + gs.white_time=new_gs.white_time; Refresh(); } -void BoardCanvas::Animate(const std::string &board, bool is_black_turn, std::map captures, std::string src, std::string dst,bool faster){ +void BoardCanvas::Animate(const GameState &new_gs, std::string src, std::string dst, bool faster){ std::uint8_t pfile = src[0]-'a'; std::uint8_t prank = src[1]-'1'; - adata.piece_moved = this->board[pfile + 8 * (7-prank)]; // Piece to move + adata.piece_moved = gs.board[pfile + 8 * (7-prank)]; // Piece to move // Now remove the piece that will be moved - this->board[pfile + 8 * (7-prank)]=' '; + gs.board[pfile + 8 * (7-prank)]=' '; wxMemoryDC memDC(*adata.buffer); DrawBoard(memDC); @@ -164,7 +186,7 @@ void BoardCanvas::Animate(const std::string &board, bool is_black_turn, std::map } adata.duration=faster ? duration_backup : duration_backup; adata.reuseBuffer=false; - SetupBoard(board, is_black_turn, captures,white_player,black_player); + SetupBoard(new_gs); } void BoardCanvas::DrawBoard(wxDC &dc) { @@ -217,7 +239,7 @@ void BoardCanvas::DrawBoard(wxDC &dc) { } std::uint32_t px = x + centrer_offset; std::uint32_t py = y + centrer_offset; - char piece = board[(7 - pfile) + 8 * prank]; + char piece = gs.board[(7 - pfile) + 8 * prank]; if (is_dragging && (7 - pfile) == active_square.x && (7 - prank) == active_square.y) { dp = piece; @@ -228,6 +250,8 @@ void BoardCanvas::DrawBoard(wxDC &dc) { } if (piece != ' ') { dc.DrawBitmap(*t->Get(piece), px, py, false); + if((piece == 'k' && gs.mat_black) || (piece == 'K' && gs.mat_white)) + dc.DrawBitmap(*t->Get('#'), x+square_width/2+centrer_offset, y+centrer_offset, false); } } } @@ -236,7 +260,7 @@ void BoardCanvas::DrawBoard(wxDC &dc) { dc.SetPen(wxPen(*wxBLACK, 3)); std::uint32_t badgeY = boardY; std::uint32_t badgeWidth = square_width / 2; - if (is_black_turn) { + if (gs.is_black_turn) { dc.SetBrush(*wxBLACK_BRUSH); if (black_side) { badgeY = boardY + (8 * square_width) - badgeWidth; @@ -265,15 +289,15 @@ void BoardCanvas::DrawBoard(wxDC &dc) { offsetYPlayerName = offsetY+captures_size; } for (char p : {'P', 'N', 'B', 'R', 'Q'}) { - if (captures.find(p) != captures.end()) { - for (std::uint8_t i = 0; i < captures[p]; i++) { + if (gs.captures.find(p) != gs.captures.end()) { + for (std::uint8_t i = 0; i < gs.captures[p]; i++) { dc.DrawBitmap(*t_captures->Get(p), boardX + offsetX, boardY + offsetY); offsetX += captures_size / 2; } offsetX += captures_size / 2; } } - dc.DrawText(wxString(black_player),boardX,boardY + offsetYPlayerName); + dc.DrawText(wxString(gs.black),boardX,boardY + offsetYPlayerName); // Black (white's captures): offsetX = 0; if (black_side) { @@ -284,15 +308,15 @@ void BoardCanvas::DrawBoard(wxDC &dc) { offsetYPlayerName = offsetY+captures_size; } for (char p : {'p', 'n', 'b', 'r', 'q'}) { - if (captures.find(p) != captures.end()) { - for (std::uint8_t i = 0; i < captures[p]; i++) { + if (gs.captures.find(p) != gs.captures.end()) { + for (std::uint8_t i = 0; i < gs.captures[p]; i++) { dc.DrawBitmap(*t_captures->Get(p), boardX + offsetX, boardY + offsetY); offsetX += captures_size / 2; } offsetX += captures_size / 2; } } - dc.DrawText(wxString(white_player),boardX,boardY + offsetYPlayerName); + dc.DrawText(wxString(gs.white),boardX,boardY + offsetYPlayerName); // Draw dragging piece if (DrawDraggingPiece) { @@ -306,9 +330,9 @@ void BoardCanvas::DrawBoard(wxDC &dc) { } // Draw Clocks - if (std::get<0>(black_time) >= 0) { + if (std::get<0>(gs.black_time) >= 0) { wxFont font = dc.GetFont(); - ClockTime clock = black_side ? white_time : black_time; + ClockTime clock = black_side ? gs.white_time : gs.black_time; wxString time = wxString::Format("%ds", std::get<1>(clock), std::get<2>(clock)); if (std::get<0>(clock) > 0) { @@ -321,7 +345,7 @@ void BoardCanvas::DrawBoard(wxDC &dc) { dc.GetTextExtent(time, &width, &height); dc.DrawText(time, wxPoint(boardX + square_width * 8 - width, boardY - height - numbers_size.y*2)); - clock = black_side ? black_time : white_time; + clock = black_side ? gs.black_time : gs.white_time; time = wxString::Format("%ds", std::get<1>(clock), std::get<2>(clock)); if (std::get<0>(clock) > 0) { time = wxString::Format("%d:%d", std::get<0>(clock), std::get<1>(clock)); @@ -359,6 +383,9 @@ void BoardCanvas::MouseEvent(wxMouseEvent &event) { ((char)('a' + file)) + std::to_string(rank + 1); event.SetString(move); ProcessEvent(event); + } else { + // If square not valid just redraw (place piece back to its square) + Refresh(); } } if (event.LeftDown()) { @@ -370,7 +397,7 @@ void BoardCanvas::MouseEvent(wxMouseEvent &event) { if (IsCurrentSquareValid) { active_square.x = file; active_square.y = rank; - if (board[(7 - rank) * 8 + file] != ' ') { + if (gs.board[(7 - rank) * 8 + file] != ' ') { wxLogDebug("Drag start on square (%d,%d)", file, rank); valid_drag = true; } @@ -385,7 +412,8 @@ void BoardCanvas::MouseEvent(wxMouseEvent &event) { } void BoardCanvas::Zoom(std::int32_t zoom) { - t->Zoom(zoom); + if(!t->Zoom(zoom)) + return; t_captures->ResizePieces(t->GetPiecesSizes() * CAPTURE_FACTOR); Refresh(); } @@ -398,12 +426,8 @@ void BoardCanvas::Swap() { void BoardCanvas::SetClockTime(short hours, short min, short sec, bool IsBlack) { if (IsBlack) { - black_time = std::make_tuple(hours, min, sec); + gs.black_time = std::make_tuple(hours, min, sec); } else { - white_time = std::make_tuple(hours, min, sec); + gs.white_time = std::make_tuple(hours, min, sec); } } - -wxBEGIN_EVENT_TABLE(BoardCanvas, wxPanel) EVT_PAINT(BoardCanvas::OnPaint) - EVT_MOUSE_EVENTS(BoardCanvas::MouseEvent) - wxEND_EVENT_TABLE() diff --git a/src/game_tab/left_panel/board/BoardCanvas.hpp b/src/game_tab/left_panel/board/BoardCanvas.hpp index b26526f..7b6ccf7 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.hpp +++ b/src/game_tab/left_panel/board/BoardCanvas.hpp @@ -58,6 +58,16 @@ typedef struct AnimState { wxPoint transVect; } AnimState; +typedef struct GameState { + std::string white, black; + std::string board; + std::map captures; + bool is_black_turn; + bool mat_black; + bool mat_white; + ClockTime black_time, white_time; +} GameState; + class BoardCanvas : public wxPanel { // *t is theme for board+pieces and // *t_captures is theme for captured pieces (scale down version of t) @@ -73,11 +83,11 @@ class BoardCanvas : public wxPanel { wxSize canvas_size; wxPoint active_square; std::map captures; - ClockTime black_time, white_time; bool frozen,lock_square_size; // Current animation state AnimState adata; + GameState gs; public: BoardCanvas(wxFrame *parent); @@ -89,10 +99,8 @@ public: void MouseEvent(wxMouseEvent &event); void Zoom(std::int32_t zoom); void Swap(); - void SetupBoard(std::string board, bool is_black_turn, - std::map captures, - std::string white_player, std::string black_player); - void Animate(const std::string &board, bool is_black_turn, std::map captures, std::string src, std::string dst,bool faster); + void OnResize(wxSizeEvent &e); + void SetupBoard(const GameState &new_gs); + void Animate(const GameState &new_gs, std::string src, std::string dst,bool faster); void SetClockTime(short hours, short min, short sec, bool IsBlack); - DECLARE_EVENT_TABLE() }; diff --git a/src/game_tab/left_panel/board/Theme.cpp b/src/game_tab/left_panel/board/Theme.cpp index 6ecbafc..f72dfab 100644 --- a/src/game_tab/left_panel/board/Theme.cpp +++ b/src/game_tab/left_panel/board/Theme.cpp @@ -11,6 +11,8 @@ Theme::Theme() : square_radius(10) { config->Read("board/theme/squares/path", "default").ToStdString(); wxFileName square_file(square); CONFIG_CLOSE(config); + // Mat + skin['#']=LoadPNG("mat").ConvertToImage(); // Piece if (piece == "default" || !piece_file.FileExists()) { wxLogDebug("Loading piece skin from binres"); @@ -95,12 +97,18 @@ wxBitmap *Theme::Get(char c) { return (skin_scaled[c]); } void Theme::ResizePieces(std::uint32_t width) { for (std::pair c : skin) { - if (c.first != 's' && c.first != 'S') { + if (c.first != 's' && c.first != 'S' && c.first != '#') { if (skin_scaled.count(c.first)) delete skin_scaled[c.first]; skin_scaled[c.first] = new wxBitmap(c.second.Scale(width, width, wxIMAGE_QUALITY_HIGH)); } + else if(c.first == '#'){ + if (skin_scaled.count(c.first)) + delete skin_scaled[c.first]; + skin_scaled[c.first] = + new wxBitmap(c.second.Scale(width*MAT_SIZE_FACTOR, width*MAT_SIZE_FACTOR, wxIMAGE_QUALITY_HIGH)); + } } } @@ -130,10 +138,15 @@ void Theme::ResizeSquares(std::uint32_t width) { skin_scaled['3']->SetMask(RoundedMask(width, 3)); } -void Theme::Zoom(int amount) { +bool Theme::Zoom(int amount) { double width = skin_scaled['s']->GetWidth() + amount; + if(width<=20) + return false; + if(width>=180) + return false; ResizeSquares(std::max(width, 1.0)); ResizePieces(std::max(width * PIECE_SIZE_FACTOR, 1.0)); + return true; } void Theme::SetSquareRadius(std::uint8_t radius) { diff --git a/src/game_tab/left_panel/board/Theme.hpp b/src/game_tab/left_panel/board/Theme.hpp index 88036d8..c3acf10 100644 --- a/src/game_tab/left_panel/board/Theme.hpp +++ b/src/game_tab/left_panel/board/Theme.hpp @@ -8,6 +8,7 @@ #define ELT_DIM 200 #define DEFAULT_SIZE 80 #define PIECE_SIZE_FACTOR 0.8 // Should be between 0 and 1 +#define MAT_SIZE_FACTOR 0.4 #define DEFAULT_PIECE_THEME "assets/pieces/cburnett.png" #define DEFAULT_SQUARE_THEME "assets/boards/chesscom_8bits.png" @@ -29,7 +30,7 @@ public: void ResizeSquaresAndPieces(std::uint32_t width); void SetSquareRadius(std::uint8_t radius); std::uint8_t GetSquareRadius(); - void Zoom(int amount); + bool Zoom(int amount); double GetPiecesSizes(); double GetSquaresSizes(); diff --git a/src/game_tab/right_panel/GameTabRightPanel.cpp b/src/game_tab/right_panel/GameTabRightPanel.cpp index c88202b..dd0ebca 100644 --- a/src/game_tab/right_panel/GameTabRightPanel.cpp +++ b/src/game_tab/right_panel/GameTabRightPanel.cpp @@ -10,7 +10,7 @@ wxDEFINE_EVENT(NEXT_MOVE_EVENT, wxCommandEvent); GameTabRightPanel::GameTabRightPanel(wxFrame *parent, std::shared_ptr game) : TabGameRightPanel(parent), game(game), selected_item(-1), live_engine(nullptr) { - editor_canvas = new EditorCanvas((wxFrame *)editor_page); + editor_canvas = new EditorCanvas((wxFrame *)editor_page,game); editor_canvas_sizer->Add(editor_canvas, 1, wxEXPAND); tags_list->InsertColumn(0, L"Name", wxLIST_FORMAT_LEFT, 200); tags_list->InsertColumn(1, L"Value", wxLIST_FORMAT_LEFT, 500); @@ -22,16 +22,6 @@ GameTabRightPanel::GameTabRightPanel(wxFrame *parent, std::shared_ptr game // Bind events this->Bind(wxEVT_TEXT, &GameTabRightPanel::OnCommentChange, this, COMMENT_INPUT_BOX); - this->Bind(GOTO_MOVE_EVENT, &GameTabRightPanel::OnGotoMove, this, wxID_ANY); - this->Bind(DELETE_MOVE_EVENT, &GameTabRightPanel::OnMoveDelete, this, - wxID_ANY); - this->Bind(PROMOTE_MOVE_EVENT, &GameTabRightPanel::OnMovePromote, this, - wxID_ANY); - this->Bind(SET_AS_MAINLINE_EVENT, &GameTabRightPanel::OnMoveSetAsMainline, - this, wxID_ANY); - /*this->Bind(NEXT_MOVE_EVENT, &GameTabRightPanel::OnNextMove, this, wxID_ANY); - this->Bind(PREVIOUS_MOVE_EVENT, &GameTabRightPanel::OnPreviousMove, this, - wxID_ANY);*/ this->Bind(wxEVT_LIST_ITEM_SELECTED, &GameTabRightPanel::OnTagSelected, this, wxID_ANY); this->Bind(wxEVT_LIST_ITEM_DESELECTED, &GameTabRightPanel::OnTagDeselected, @@ -90,12 +80,6 @@ void GameTabRightPanel::OnTagDeselected(wxListEvent &event) { delete_button->Enable(false); } -void GameTabRightPanel::NotifyBoard() { - wxCommandEvent previousEvent(GAME_CHANGE, GetId()); - previousEvent.SetEventObject(this); - ProcessEvent(previousEvent); -} - void GameTabRightPanel::OnLiveEngineClose(wxCloseEvent &e) { live_engine = nullptr; e.Skip(); @@ -105,7 +89,12 @@ void GameTabRightPanel::OnCommentChange(wxCommandEvent &event) { wxLogDebug("GameTabRightPanel: comment input change"); HalfMove *m = game->GetCurrentMove(); if (m != nullptr) { - m->comment=event.GetString().ToStdString(); + m->comment=event.GetString().Trim().ToStdString(); + // Remove newlines: + for(char &c:m->comment){ + if(c=='\n') + c=' '; + } } editor_canvas->Refresh(); } @@ -143,29 +132,6 @@ void GameTabRightPanel::OnDelete(wxCommandEvent &event) { } } -void GameTabRightPanel::OnGotoMove(wxCommandEvent &event) { - wxLogDebug("GameTabRightPanel: received GOTO_MOVE_EVENT"); - game->SetCurrent((HalfMove *)event.GetClientData()); - Notify(); -} - -void GameTabRightPanel::OnMoveDelete(wxCommandEvent &event) { - game->DeleteMove((HalfMove *)event.GetClientData()); - Notify(); -} - -void GameTabRightPanel::OnMovePromote(wxCommandEvent &event) { - wxLogDebug("GameTabRightPanel: promote move called"); - game->PromoteMove((HalfMove *)event.GetClientData()); - Notify(); -} - -void GameTabRightPanel::OnMoveSetAsMainline(wxCommandEvent &event) { - wxLogDebug("GameTabRightPanel: set move as mainline called"); - game->SetMoveAsMainline((HalfMove *)event.GetClientData()); - Notify(); -} - void GameTabRightPanel::Notify() { HalfMove *m = game->GetCurrentMove(); if (m != nullptr) { @@ -177,7 +143,6 @@ void GameTabRightPanel::Notify() { if (live_engine != nullptr) { live_engine->SetFEN(game->GetFen()); } - NotifyBoard(); } void GameTabRightPanel::ApplyPreferences() { @@ -206,18 +171,6 @@ void GameTabRightPanel::RefreshTagsList() { } } -void GameTabRightPanel::OnPreviousMove(wxCommandEvent &event) { - game->Previous(); - Notify(); - NotifyBoard(); -} - -void GameTabRightPanel::OnNextMove(wxCommandEvent &event) { - game->Next(); - Notify(); - NotifyBoard(); -} - std::string GameTabRightPanel::GetNagFromStr(std::string str){ // TODO: Bind more NAG! if(str=="!") diff --git a/src/game_tab/right_panel/GameTabRightPanel.hpp b/src/game_tab/right_panel/GameTabRightPanel.hpp index 0a353b6..6f3aaaa 100644 --- a/src/game_tab/right_panel/GameTabRightPanel.hpp +++ b/src/game_tab/right_panel/GameTabRightPanel.hpp @@ -1,3 +1,5 @@ +#include + #include "../Game.hpp" #include "LiveEngineDialog.hpp" #include "editor/EditorCanvas.hpp" @@ -23,20 +25,13 @@ class GameTabRightPanel : public TabGameRightPanel { public: GameTabRightPanel(wxFrame *parent, std::shared_ptr game); - void NotifyBoard(); void Notify(); void OnCommentChange(wxCommandEvent &event); - void OnGotoMove(wxCommandEvent &event); - void OnMoveDelete(wxCommandEvent &event); - void OnMovePromote(wxCommandEvent &event); - void OnMoveSetAsMainline(wxCommandEvent &event); void RefreshTagsList(); void OnTagSelected(wxListEvent &event); void OnTagDeselected(wxListEvent &event); void OnApply(wxCommandEvent &event); void OnDelete(wxCommandEvent &event); - void OnPreviousMove(wxCommandEvent &event); - void OnNextMove(wxCommandEvent &event); void OnLiveAnalysis(wxCommandEvent &event); void ApplyPreferences(); void OnLiveEngineClose(wxCloseEvent &e); diff --git a/src/game_tab/right_panel/editor/EditorCanvas.cpp b/src/game_tab/right_panel/editor/EditorCanvas.cpp index ae0c096..19d81ec 100644 --- a/src/game_tab/right_panel/editor/EditorCanvas.cpp +++ b/src/game_tab/right_panel/editor/EditorCanvas.cpp @@ -1,7 +1,7 @@ #include "EditorCanvas.hpp" -EditorCanvas::EditorCanvas(wxFrame *parent) - : wxPanel(parent), NeedRedraw(false) { +EditorCanvas::EditorCanvas(wxFrame *parent, std::shared_ptr game) + : wxPanel(parent), game(game) { hide_icon = LoadPNG("hide", wxSize(CGEditor::status.MoveIconWidth, CGEditor::status.MoveIconWidth)); t.ResizePieces(CGEditor::status.MoveIconWidth); @@ -14,13 +14,17 @@ EditorCanvas::EditorCanvas(wxFrame *parent) color_comments_bg=wxColour(255, 255, 204); color_current_move_bg=wxColour(216, 216, 216); color_menu_item_bg=wxColour(216, 216, 216); - + // The following should be called when using an EVT_PAINT handler + SetBackgroundStyle(wxBG_STYLE_PAINT); + Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); } void EditorCanvas::OnPaint(wxPaintEvent &event) { wxPaintDC current_dc(this); + current_dc.SetBackground(*wxWHITE_BRUSH); + current_dc.Clear(); dc = ¤t_dc; // Refresh canvas size @@ -173,28 +177,18 @@ void EditorCanvas::DrawElement(const cgeditor::Element &e) { } } void EditorCanvas::HandleEvent(const cgeditor::Event &e) { - wxLogDebug("Editor event!"); if (e.type == cgeditor::Event::Goto) { - wxCommandEvent event(GOTO_MOVE_EVENT, GetId()); - event.SetEventObject(this); - event.SetClientData(e.move); - ProcessEvent(event); + game->SetCurrent((HalfMove *)e.move); } else if (e.type == cgeditor::Event::Delete) { - wxCommandEvent event(DELETE_MOVE_EVENT, GetId()); - event.SetEventObject(this); - event.SetClientData(e.move); - ProcessEvent(event); + game->DeleteMove((HalfMove *)e.move); } else if (e.type == cgeditor::Event::Promote) { - wxCommandEvent event(PROMOTE_MOVE_EVENT, GetId()); - event.SetEventObject(this); - event.SetClientData(e.move); - ProcessEvent(event); + game->PromoteMove((HalfMove *)e.move); } else if (e.type == cgeditor::Event::SetAsMainline) { - wxCommandEvent event(SET_AS_MAINLINE_EVENT, GetId()); - event.SetEventObject(this); - event.SetClientData(e.move); - ProcessEvent(event); + game->SetMoveAsMainline((HalfMove *)e.move); } + wxCommandEvent event(GAME_CHANGE, GetId()); + event.SetEventObject(this); + ProcessEvent(event); } void EditorCanvas::MouseEvent(wxMouseEvent &event) { @@ -220,10 +214,11 @@ void EditorCanvas::MouseEvent(wxMouseEvent &event) { Refresh(); } - // Should another draw of CGEditor be made? - if (NeedRedraw) { + // Handle editor events + Update(); + if(ProcessEvents()){ Refresh(); - NeedRedraw = false; + Update(); } } @@ -234,17 +229,5 @@ void EditorCanvas::SetMoves(HalfMove *moves, HalfMove *current) { Refresh(); } -void EditorCanvas::OnKeyEvent(wxKeyEvent &event) { - /*if (event.GetKeyCode() == WXK_LEFT) { - wxCommandEvent previousEvent(PREVIOUS_MOVE_EVENT, GetId()); - previousEvent.SetEventObject(this); - ProcessEvent(previousEvent); - } else if (event.GetKeyCode() == WXK_RIGHT) { - wxCommandEvent nextEvent(NEXT_MOVE_EVENT, GetId()); - nextEvent.SetEventObject(this); - ProcessEvent(nextEvent); - }*/ -} - wxBEGIN_EVENT_TABLE(EditorCanvas, wxPanel) EVT_PAINT(EditorCanvas::OnPaint) EVT_MOUSE_EVENTS(EditorCanvas::MouseEvent) wxEND_EVENT_TABLE() diff --git a/src/game_tab/right_panel/editor/EditorCanvas.hpp b/src/game_tab/right_panel/editor/EditorCanvas.hpp index 05d6258..740a6a1 100644 --- a/src/game_tab/right_panel/editor/EditorCanvas.hpp +++ b/src/game_tab/right_panel/editor/EditorCanvas.hpp @@ -4,22 +4,18 @@ #include "CGEditor.hpp" #include "ochess.hpp" #include "../../left_panel/board/Theme.hpp" +#include "game_tab/Game.hpp" // Foreign events -wxDECLARE_EVENT(GOTO_MOVE_EVENT, wxCommandEvent); -wxDECLARE_EVENT(PREVIOUS_MOVE_EVENT, wxCommandEvent); -wxDECLARE_EVENT(NEXT_MOVE_EVENT, wxCommandEvent); -wxDECLARE_EVENT(DELETE_MOVE_EVENT, wxCommandEvent); -wxDECLARE_EVENT(PROMOTE_MOVE_EVENT, wxCommandEvent); -wxDECLARE_EVENT(SET_AS_MAINLINE_EVENT, wxCommandEvent); +wxDECLARE_EVENT(GAME_CHANGE, wxCommandEvent); class EditorCanvas : public wxPanel, public cgeditor::CGEditor { wxPaintDC *dc; - bool NeedRedraw; wxPoint Middle(cgeditor::Element e); wxBitmap hide_icon; Theme t; wxFont default_font; + std::shared_ptr game; wxColour color_scrollbar_bg; wxColour color_scrollbar; @@ -29,13 +25,12 @@ class EditorCanvas : public wxPanel, public cgeditor::CGEditor { wxColour color_menu_item_bg; public: - EditorCanvas(wxFrame *parent); + EditorCanvas(wxFrame *parent, std::shared_ptr game); void OnPaint(wxPaintEvent &event); void MouseEvent(wxMouseEvent &event); void DrawElement(const cgeditor::Element &e); void HandleEvent(const cgeditor::Event &e); void SetMoves(HalfMove *moves, HalfMove *current); - void OnKeyEvent(wxKeyEvent &event); DECLARE_EVENT_TABLE() };