Debug animations, LiveEngine and improve arrow/squares highlights

This commit is contained in:
Loic Guegan 2023-01-10 11:14:25 +01:00
parent 179a173b3b
commit e069a29f99
7 changed files with 95 additions and 94 deletions

View file

@ -13,7 +13,7 @@ class GameTabLeftPanel : public TabGameLeftPanel {
BoardCanvas *board_canvas;
bool repeat;
HalfMove *last_move;
std::vector<std::string> engine_arrows;
std::vector<GameState::Arrow> engine_arrows;
public:
GameTabLeftPanel(wxFrame *parent, std::shared_ptr<Game> game);