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Debug animations, LiveEngine and improve arrow/squares highlights
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7 changed files with 95 additions and 94 deletions
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@ -13,7 +13,7 @@ class GameTabLeftPanel : public TabGameLeftPanel {
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BoardCanvas *board_canvas;
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bool repeat;
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HalfMove *last_move;
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std::vector<std::string> engine_arrows;
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std::vector<GameState::Arrow> engine_arrows;
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public:
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GameTabLeftPanel(wxFrame *parent, std::shared_ptr<Game> game);
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