Debug animations, LiveEngine and improve arrow/squares highlights

This commit is contained in:
Loic Guegan 2023-01-10 11:14:25 +01:00
parent 179a173b3b
commit e069a29f99
7 changed files with 95 additions and 94 deletions

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@ -2,7 +2,7 @@
## Before releasing v0.1.0
- [ ] Implement pawn promotions in BoardCanvas
- [ ] Debug animations (have a more reliable approach (can segfault when clicking on variations in the editor))
- [x] Debug animations (have a more reliable approach (can segfault when clicking on variations in the editor))
- [x] In BoardCanvas search for a workaround of the dynamic allocation of adata.buffer (on canvas resize)
- [x] Bind the chess game editor settings to EditorPrefs.hpp
- [x] Ask before closing MainWindow/Tabs if anything is not saved