Improve the binding between LiveEngineDialog and BoardCanvas

This commit is contained in:
Loic Guegan 2023-01-11 11:56:21 +01:00
parent 93c7cb3d24
commit d2f078adb5
6 changed files with 45 additions and 27 deletions

View file

@ -10,7 +10,7 @@
- [ ] Make PGNGameBase use GotoNextGame() instead of ParseNextGame() in the NextGame() method to improve performance
- [x] Clean and debug DragNDrop in BoardCanvas
- [ ] Disable the "Analyze entire game" button (Not Yet Implemented)
- [ ] Keep engine evaluation bar visible (and best move arrows) as long as the live engine dialog is open
- [x] Keep engine evaluation bar visible (and best move arrows) as long as the live engine dialog is open
## Additional Features
- [x] Add a live evaluation bar to the BoardCanvas