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Improve the binding between LiveEngineDialog and BoardCanvas
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6 changed files with 45 additions and 27 deletions
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TODO.md
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TODO.md
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- [ ] Make PGNGameBase use GotoNextGame() instead of ParseNextGame() in the NextGame() method to improve performance
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- [x] Clean and debug DragNDrop in BoardCanvas
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- [ ] Disable the "Analyze entire game" button (Not Yet Implemented)
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- [ ] Keep engine evaluation bar visible (and best move arrows) as long as the live engine dialog is open
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- [x] Keep engine evaluation bar visible (and best move arrows) as long as the live engine dialog is open
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## Additional Features
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- [x] Add a live evaluation bar to the BoardCanvas
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