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Improve game import
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commit
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14 changed files with 47 additions and 106 deletions
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@ -8,7 +8,7 @@ class GameBase {
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public:
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virtual std::shared_ptr<Game> GetGame(std::uint32_t id) = 0;
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virtual void Save(std::vector<std::uint32_t> to_delete,
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std::vector<std::shared_ptr<GameBase>> databases_to_import,
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std::vector<std::string> databases_to_import,
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std::vector<std::shared_ptr<Game>> games_to_import) = 0;
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virtual std::shared_ptr<Game> GetCurrentGame() = 0;
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virtual bool NextGame() = 0;
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