Refactoring game tab

This commit is contained in:
Loic Guegan 2022-02-28 13:44:27 +01:00
parent 7178f18ab8
commit bf485fa577
16 changed files with 68 additions and 69 deletions

View file

@ -0,0 +1,30 @@
#pragma once
#include "../Game.hpp"
#include "board/BoardCanvas.hpp"
#include "ochess.hpp"
// Foreign events
wxDECLARE_EVENT(GAME_CHANGE, wxCommandEvent);
enum { COPY_FEN_BTN = wxID_HIGHEST + 1, ZOOM_IN_BTN, ZOOM_OUT_BTN, SWAP_BTN };
class GameTabLeftPanel : public wxPanel {
Game *game;
BoardCanvas *board_canvas;
void NotifyEditor();
public:
GameTabLeftPanel(wxFrame *parent, Game *game);
void Notify();
void OnPlay(wxCommandEvent &event);
void OnGotoMove(wxCommandEvent &event);
void OnPreviousMove(wxCommandEvent &event);
void OnNextMove(wxCommandEvent &event);
void OnCopyFEN(wxCommandEvent &event);
void OnZoomIn(wxCommandEvent &event);
void OnZoomOut(wxCommandEvent &event);
void OnSwap(wxCommandEvent &event);
void OnRefreshBoard(wxCommandEvent &event);
void ApplyPreferences();
};