Update cgeditor and CMake integration

This commit is contained in:
Loic Guegan 2023-05-02 19:55:56 +02:00
parent ffed9d86fc
commit ab8ca08cb2
3 changed files with 3 additions and 4 deletions

View file

@ -21,7 +21,6 @@ target_link_libraries(ochess chessarbiter)
# CGEditor
add_subdirectory(libs/cgeditor)
target_link_libraries(ochess cgeditor)
include_directories(${CGEDITOR_INCLUDE_DIR})
# pgnp
add_subdirectory(libs/pgnp)

View file

@ -12,8 +12,8 @@
- [x] Disable the "Analyze entire game" button (Not Yet Implemented)
- [x] Keep engine evaluation bar visible (and best move arrows) as long as the live engine dialog is open
- [x] Debug engine name in the EngineTab configuration (use id for engine entry instead of name (otherwise name clash/bugs etc.))
- [ ] Use static libraries for dependencies
- [ ] Update PGNP to last commit
- [x] Use static libraries for dependencies
- [x] Update PGNP to last commit
## Additional Features
- [x] Add a live evaluation bar to the BoardCanvas

@ -1 +1 @@
Subproject commit 27c01fe045565cd0582683de9e23877957335cd5
Subproject commit 9a632b7d41eb6e12b18fb4f2f0cee817e4958d2f