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https://gitlab.com/manzerbredes/ochess.git
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Improve game tab left panel
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parent
bf485fa577
commit
81d7a41962
5 changed files with 404 additions and 24 deletions
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@ -2,24 +2,16 @@
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#include <wx/clipbrd.h>
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GameTabLeftPanel::GameTabLeftPanel(wxFrame *parent, Game *game)
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: wxPanel(parent), game(game) {
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: TabGameLeftPanel(parent), game(game) {
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wxBoxSizer *board_panel_sizer = new wxBoxSizer(wxVERTICAL);
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// Add board
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board_canvas = new BoardCanvas((wxFrame *)this);
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board_panel_sizer->Add(board_canvas, 1, wxEXPAND);
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main_sizer->Insert(0, board_canvas, 1, wxEXPAND);
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// Left Panel buttons
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wxBoxSizer *board_panel_button_sizer = new wxBoxSizer(wxHORIZONTAL);
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board_panel_button_sizer->Add(
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new wxBitmapButton(this, SWAP_BTN, LoadPNG("swap")), 0);
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board_panel_button_sizer->Add(
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new wxBitmapButton(this, ZOOM_IN_BTN, LoadPNG("zoomin")), 0);
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board_panel_button_sizer->Add(
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new wxBitmapButton(this, ZOOM_OUT_BTN, LoadPNG("zoomout")), 0);
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board_panel_button_sizer->Add(new wxButton(this, COPY_FEN_BTN, L"Copy FEN"),
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0, wxEXPAND);
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board_panel_sizer->Add(board_panel_button_sizer, 0);
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this->SetSizer(board_panel_sizer);
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// Configure buttons
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swap_button->SetBitmapLabel(LoadPNG("swap"));
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zoomin_button->SetBitmapLabel(LoadPNG("zoomin"));
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zoomout_button->SetBitmapLabel(LoadPNG("zoomout"));
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Bind(PLAY_MOVE_EVENT, &GameTabLeftPanel::OnPlay, this, wxID_ANY);
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Bind(PREVIOUS_MOVE_EVENT, &GameTabLeftPanel::OnPreviousMove, this, wxID_ANY);
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@ -91,6 +83,4 @@ void GameTabLeftPanel::NotifyEditor() {
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ProcessEvent(previousEvent);
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}
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void GameTabLeftPanel::ApplyPreferences() {
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board_canvas->ApplyPreferences();
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}
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void GameTabLeftPanel::ApplyPreferences() { board_canvas->ApplyPreferences(); }
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@ -7,9 +7,8 @@
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// Foreign events
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wxDECLARE_EVENT(GAME_CHANGE, wxCommandEvent);
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enum { COPY_FEN_BTN = wxID_HIGHEST + 1, ZOOM_IN_BTN, ZOOM_OUT_BTN, SWAP_BTN };
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class GameTabLeftPanel : public wxPanel {
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class GameTabLeftPanel : public TabGameLeftPanel {
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Game *game;
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BoardCanvas *board_canvas;
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void NotifyEditor();
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31
src/gui.cpp
31
src/gui.cpp
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@ -421,6 +421,37 @@ TabBase::~TabBase()
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{
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}
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TabGameLeftPanel::TabGameLeftPanel( wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name ) : wxPanel( parent, id, pos, size, style, name )
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{
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main_sizer = new wxBoxSizer( wxVERTICAL );
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wxBoxSizer* bar_sizer;
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bar_sizer = new wxBoxSizer( wxHORIZONTAL );
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swap_button = new wxBitmapButton( this, SWAP_BTN, wxNullBitmap, wxDefaultPosition, wxDefaultSize, wxBU_AUTODRAW|0 );
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bar_sizer->Add( swap_button, 0, wxALL|wxEXPAND, 5 );
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zoomin_button = new wxBitmapButton( this, ZOOM_IN_BTN, wxNullBitmap, wxDefaultPosition, wxDefaultSize, wxBU_AUTODRAW|0 );
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bar_sizer->Add( zoomin_button, 0, wxALL|wxEXPAND, 5 );
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zoomout_button = new wxBitmapButton( this, ZOOM_OUT_BTN, wxNullBitmap, wxDefaultPosition, wxDefaultSize, wxBU_AUTODRAW|0 );
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bar_sizer->Add( zoomout_button, 0, wxALL|wxEXPAND, 5 );
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copy_fen_button = new wxButton( this, COPY_FEN_BTN, wxT("Copy FEN"), wxDefaultPosition, wxDefaultSize, 0 );
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bar_sizer->Add( copy_fen_button, 0, wxALL|wxEXPAND, 5 );
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main_sizer->Add( bar_sizer, 0, wxEXPAND, 5 );
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this->SetSizer( main_sizer );
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this->Layout();
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}
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TabGameLeftPanel::~TabGameLeftPanel()
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{
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}
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TabGameRightPanel::TabGameRightPanel( wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name ) : wxPanel( parent, id, pos, size, style, name )
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{
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wxBoxSizer* main_sizer;
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35
src/gui.h
35
src/gui.h
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@ -36,6 +36,7 @@
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#include <wx/clrpicker.h>
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#include <wx/checkbox.h>
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#include <wx/splitter.h>
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#include <wx/bmpbuttn.h>
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#include <wx/notebook.h>
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///////////////////////////////////////////////////////////////////////////
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@ -49,10 +50,14 @@
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#define ID_EXPORT_BUTTON 1006
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#define ID_IMPORT_BUTTON 1007
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#define ID_DELETE_BUTTON 1008
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#define COMMENT_INPUT_BOX 1009
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#define UPDATE_BTN 1010
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#define DELETE_BTN 1011
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#define LIVE_ANALYSIS_GAME_BUTTON 1012
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#define SWAP_BTN 1009
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#define ZOOM_IN_BTN 1010
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#define ZOOM_OUT_BTN 1011
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#define COPY_FEN_BTN 1012
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#define COMMENT_INPUT_BOX 1013
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#define UPDATE_BTN 1014
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#define DELETE_BTN 1015
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#define LIVE_ANALYSIS_GAME_BUTTON 1016
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///////////////////////////////////////////////////////////////////////////////
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/// Class MainFrame
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@ -243,6 +248,28 @@ class TabBase : public wxPanel
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};
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///////////////////////////////////////////////////////////////////////////////
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/// Class TabGameLeftPanel
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///////////////////////////////////////////////////////////////////////////////
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class TabGameLeftPanel : public wxPanel
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{
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private:
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protected:
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wxBoxSizer* main_sizer;
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wxBitmapButton* swap_button;
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wxBitmapButton* zoomin_button;
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wxBitmapButton* zoomout_button;
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wxButton* copy_fen_button;
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public:
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TabGameLeftPanel( wxWindow* parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 500,300 ), long style = wxTAB_TRAVERSAL, const wxString& name = wxEmptyString );
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~TabGameLeftPanel();
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};
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///////////////////////////////////////////////////////////////////////////////
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/// Class TabGameRightPanel
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///////////////////////////////////////////////////////////////////////////////
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