Enable PGN save (slow for now so do not use it).

This commit is contained in:
Loic Guegan 2022-02-25 11:13:35 +01:00
parent 6f866f55ee
commit 64dec753e7
11 changed files with 109 additions and 30 deletions

View file

@ -1,10 +1,16 @@
#pragma once
#include "game_tab/Game.hpp"
#include <algorithm>
#include <vector>
class GameBase {
public:
virtual Game *GetGame(std::uint32_t id) = 0;
virtual void Save(std::vector<std::uint32_t> to_ignore,
std::vector<GameBase *> new_games_bases,
std::vector<Game *> new_games) = 0;
virtual Game *GetCurrentGame() = 0;
virtual bool NextGame() = 0;
virtual std::string GetTag(std::string tag) = 0;
virtual void Reset() = 0;