mirror of
https://gitlab.com/manzerbredes/ochess.git
synced 2025-04-06 01:56:28 +02:00
Debug and clean the game tab code
This commit is contained in:
parent
1eb91c5926
commit
5607057ac3
9 changed files with 89 additions and 121 deletions
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@ -20,40 +20,12 @@ GameTab::GameTab(wxFrame *parent, std::shared_ptr<Game> game)
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SetSizerAndFit(topSizer);
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// Refresh panels
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wxCommandEvent event(REFRESH_TAB_TITLE, GetId());
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event.SetEventObject(this);
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OnRefreshTabTitle(event);
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RefreshTabTitle();
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board_panel->Notify(false, false);
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editor_panel->Notify();
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board_panel->Bind(wxEVT_TOOL,&GameTab::OnToolClick,this);
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Bind(REFRESH_TAB_TITLE, &GameTab::OnRefreshTabTitle, this, wxID_ANY);
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Bind(GAME_CHANGE, &GameTab::OnGameChange, this, wxID_ANY);
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splitter->Bind(wxEVT_KEY_DOWN, [p=this,bp=board_panel,ed=editor_panel](wxKeyEvent &e){
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if(e.GetKeyCode() == WXK_RIGHT){
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bp->NextMove(true);
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} else if(e.GetKeyCode() == WXK_LEFT){
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bp->PreviousMove(true);
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}
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ed->Notify();
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});
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splitter->Bind(wxEVT_KEY_UP, [p=this,bp=board_panel,ed=editor_panel](wxKeyEvent &e){
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if(e.GetKeyCode() == WXK_RIGHT){
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bp->NextMove(false);
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} else if(e.GetKeyCode() == WXK_LEFT){
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bp->PreviousMove(false);
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}
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ed->Notify();
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});
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Bind(wxEVT_MOUSEWHEEL, [p=this,bp=board_panel,ed=editor_panel](wxMouseEvent& event){
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if(event.GetWheelRotation()<0){
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bp->NextMove(true);
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}else {
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bp->PreviousMove(true);
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}
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ed->Notify();
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});
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}
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void GameTab::OnToolClick(wxCommandEvent &event){
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@ -76,11 +48,19 @@ void GameTab::OnToolClick(wxCommandEvent &event){
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}
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void GameTab::OnGameChange(wxCommandEvent &event) {
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board_panel->Notify(false,false);
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editor_panel->Notify();
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if(event.GetEventObject() == board_panel)
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editor_panel->Notify();
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else if(event.GetEventObject() == editor_panel){
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board_panel->Notify();
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RefreshTabTitle();
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}
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else {
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editor_panel->Notify();
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board_panel->Notify();
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}
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}
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void GameTab::OnRefreshTabTitle(wxCommandEvent &event) {
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void GameTab::RefreshTabTitle() {
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std::string white = game->GetTag("White");
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std::string black = game->GetTag("Black");
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if (white.size() == 0 && black.size() == 0) {
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@ -88,8 +68,10 @@ void GameTab::OnRefreshTabTitle(wxCommandEvent &event) {
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} else {
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SetLabel(white + "-" + black);
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}
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// Use this way to notify the MainFrame for the tab title:
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wxCommandEvent event(REFRESH_TAB_TITLE,GetId());
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event.SetEventObject(this);
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event.Skip();
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ProcessEvent(event);
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}
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void GameTab::ApplyPreferences() {
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@ -20,7 +20,7 @@ class GameTab : public wxPanel, public TabInfos {
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std::string related_file;
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void RefreshLabel();
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void OnRefreshTabTitle(wxCommandEvent &event);
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void RefreshTabTitle();
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void OnGameChange(wxCommandEvent &event);
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public:
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@ -4,7 +4,7 @@
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GameTabLeftPanel::GameTabLeftPanel(wxFrame *parent, std::shared_ptr<Game> game)
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: TabGameLeftPanel(parent), game(game), repeat(false) {
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// Configure toolbal
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// Configure toolbar (note that toolbar events are processed into the GameTab class)
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game_toolbar->AddTool(0, wxT("Save As"),
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wxArtProvider::GetBitmap(wxART_FILE_SAVE, wxART_TOOLBAR));
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game_toolbar->AddTool(1, wxT("Duplicate Game"),
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@ -22,70 +22,57 @@ GameTabLeftPanel::GameTabLeftPanel(wxFrame *parent, std::shared_ptr<Game> game)
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// Configure FEN field
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fen_text_field->SetFont(wxFont(*wxNORMAL_FONT).Bold().Larger());
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// Bind events:
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Bind(PLAY_MOVE_EVENT, &GameTabLeftPanel::OnPlay, this, wxID_ANY);
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Bind(wxEVT_BUTTON, &GameTabLeftPanel::OnSwap, this, SWAP_BTN);
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Bind(wxEVT_BUTTON, &GameTabLeftPanel::OnZoomIn, this, ZOOM_IN_BTN);
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Bind(wxEVT_BUTTON, &GameTabLeftPanel::OnZoomOut, this, ZOOM_OUT_BTN);
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Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();});
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Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();});
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Bind(wxEVT_BUTTON, [bc=board_canvas](wxCommandEvent &event){bc->Zoom(10);}, ZOOM_IN_BTN);
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Bind(wxEVT_BUTTON, [bc=board_canvas](wxCommandEvent &event){bc->Zoom(-10);}, ZOOM_OUT_BTN);
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Bind(wxEVT_BUTTON, [bc=board_canvas](wxCommandEvent &event){bc->Swap();}, SWAP_BTN);
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Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){p->repeat=false;});
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Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){
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if(e.GetKeyCode() == WXK_RIGHT){
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p->game->Next();
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p->Notify(true,false);
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p->repeat=true;
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} else if(e.GetKeyCode() == WXK_LEFT){
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p->game->Previous();
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p->Notify(true,true);
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p->repeat=true;
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}
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// Notify other classes
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wxCommandEvent event(GAME_CHANGE, p->GetId());
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event.SetEventObject(p);
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p->ProcessEvent(event);
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});
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Bind(wxEVT_MOUSEWHEEL, [p=this](wxMouseEvent& e){
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if(e.GetWheelRotation()<0){
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p->game->Next();
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p->Notify(true,false);
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}else {
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p->game->Previous();
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p->Notify(true,true);
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}
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// Notify other classes
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wxCommandEvent event(GAME_CHANGE, p->GetId());
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event.SetEventObject(p);
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p->ProcessEvent(event);
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});
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}
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void GameTabLeftPanel::PreviousMove(bool isKeyDown) {
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if(isKeyDown){
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game->Previous();
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Notify(true,true);
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repeat=true;
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} else {
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repeat=false;
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}
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}
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void GameTabLeftPanel::NextMove(bool isKeyDown) {
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if(isKeyDown){
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game->Next();
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Notify(true,false);
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repeat=true;
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}
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else{
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repeat=false;
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}
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}
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void GameTabLeftPanel::OnZoomIn(wxCommandEvent &event) {
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wxLogDebug("Clicked on zoom in");
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board_canvas->Zoom(10);
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}
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void GameTabLeftPanel::OnZoomOut(wxCommandEvent &event) {
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wxLogDebug("Clicked on zoom out");
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board_canvas->Zoom(-10);
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}
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void GameTabLeftPanel::OnSwap(wxCommandEvent &event) {
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wxLogDebug("Clicked on swap");
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board_canvas->Swap();
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}
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void GameTabLeftPanel::OnPlay(wxCommandEvent &event) {
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wxLogDebug("Game tab received PLAY_MOVE_EVENT");
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if (game->Play(event.GetString().ToStdString())) {
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NotifyEditor();
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// Notify other classes
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wxCommandEvent event(GAME_CHANGE, GetId());
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event.SetEventObject(this);
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ProcessEvent(event);
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}
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// Refresh board canvas:
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Notify();
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std::string fen = game->GetFen();
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std::map<char, std::uint8_t> captures;
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HalfMove *m = game->GetCurrentMove();
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if (m != nullptr) {
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captures = m->GetLineCaptures();
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}
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}
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void GameTabLeftPanel::Notify(bool animate, bool backward) {
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// Update fen and captures
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std::string fen = game->GetFen();
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std::map<char, std::uint8_t> captures;
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HalfMove *m = game->GetCurrentMove();
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@ -93,6 +80,7 @@ void GameTabLeftPanel::Notify(bool animate, bool backward) {
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captures = m->GetLineCaptures();
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}
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// Update board canvas:
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if(!animate){
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if(m){
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last_absolute_move=m->GetAbsoluteMove();
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@ -127,13 +115,8 @@ void GameTabLeftPanel::Notify(bool animate, bool backward) {
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}
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}
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// Update fen field:
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fen_text_field->SetValue(game->GetFen());
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}
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void GameTabLeftPanel::NotifyEditor() {
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wxCommandEvent previousEvent(GAME_CHANGE, GetId());
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previousEvent.SetEventObject(this);
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ProcessEvent(previousEvent);
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}
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void GameTabLeftPanel::ApplyPreferences() { board_canvas->ApplyPreferences(); }
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@ -8,11 +8,9 @@
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// Foreign events
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wxDECLARE_EVENT(GAME_CHANGE, wxCommandEvent);
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class GameTabLeftPanel : public TabGameLeftPanel {
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std::shared_ptr<Game> game;
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BoardCanvas *board_canvas;
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void NotifyEditor();
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std::string last_absolute_move;
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bool repeat;
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@ -21,11 +19,6 @@ public:
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void Notify(bool animate=false,bool backward=false);
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void OnPlay(wxCommandEvent &event);
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void OnGotoMove(wxCommandEvent &event);
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void PreviousMove(bool isKeyDown);
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void NextMove(bool isKeyDown);
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void OnZoomIn(wxCommandEvent &event);
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void OnZoomOut(wxCommandEvent &event);
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void OnSwap(wxCommandEvent &event);
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void OnRefreshBoard(wxCommandEvent &event);
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void ApplyPreferences();
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void DisableSaveTool(){game_toolbar->EnableTool(0,false);};
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@ -19,7 +19,7 @@ BoardCanvas::BoardCanvas(wxFrame *parent)
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adata.duration=200;
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adata.duration_fast=80;
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adata.fps=30;
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// Let GameTableLeftPanel process keyboard events:
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Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();});
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Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();});
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}
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@ -385,6 +385,7 @@ void BoardCanvas::MouseEvent(wxMouseEvent &event) {
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}
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}
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}
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// Let GameTableLeftPanel process mouse wheel events:
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if (event.GetWheelRotation() != 0) {
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event.ResumePropagation(1);event.Skip();
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}
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@ -12,10 +12,6 @@
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// Local events
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wxDECLARE_EVENT(PLAY_MOVE_EVENT, wxCommandEvent);
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// Foreign events
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wxDECLARE_EVENT(PREVIOUS_MOVE_EVENT, wxCommandEvent);
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wxDECLARE_EVENT(NEXT_MOVE_EVENT, wxCommandEvent);
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#define REFRESH_MOUSE_LOCATION() \
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{ \
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const wxPoint pt = wxGetMousePosition(); \
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@ -120,7 +120,7 @@ void GameTabRightPanel::OnApply(wxCommandEvent &event) {
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std::string value = valueTextCtrl->GetValue().ToStdString();
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game->SetTag(key, value);
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RefreshTagsList();
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wxCommandEvent event(REFRESH_TAB_TITLE, GetId());
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wxCommandEvent event(GAME_CHANGE, GetId());
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event.SetEventObject(this);
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ProcessEvent(event);
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}
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@ -146,28 +146,24 @@ void GameTabRightPanel::OnDelete(wxCommandEvent &event) {
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void GameTabRightPanel::OnGotoMove(wxCommandEvent &event) {
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wxLogDebug("GameTabRightPanel: received GOTO_MOVE_EVENT");
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game->SetCurrent((HalfMove *)event.GetClientData());
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NotifyBoard();
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editor_canvas->Refresh();
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Notify();
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}
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void GameTabRightPanel::OnMoveDelete(wxCommandEvent &event) {
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game->DeleteMove((HalfMove *)event.GetClientData());
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NotifyBoard();
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editor_canvas->Refresh();
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Notify();
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}
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void GameTabRightPanel::OnMovePromote(wxCommandEvent &event) {
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wxLogDebug("GameTabRightPanel: promote move called");
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game->PromoteMove((HalfMove *)event.GetClientData());
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NotifyBoard();
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editor_canvas->Refresh();
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Notify();
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}
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void GameTabRightPanel::OnMoveSetAsMainline(wxCommandEvent &event) {
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wxLogDebug("GameTabRightPanel: set move as mainline called");
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game->SetMoveAsMainline((HalfMove *)event.GetClientData());
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NotifyBoard();
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editor_canvas->Refresh();
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Notify();
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}
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void GameTabRightPanel::Notify() {
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@ -181,6 +177,7 @@ void GameTabRightPanel::Notify() {
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if (live_engine != nullptr) {
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live_engine->SetFEN(game->GetFen());
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}
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NotifyBoard();
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}
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void GameTabRightPanel::ApplyPreferences() {
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@ -5,7 +5,16 @@ EditorCanvas::EditorCanvas(wxFrame *parent)
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hide_icon = LoadPNG("hide", wxSize(CGEditor::status.MoveIconWidth,
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CGEditor::status.MoveIconWidth));
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t.ResizePieces(CGEditor::status.MoveIconWidth);
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// Theme:
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default_font=wxFont(*wxNORMAL_FONT).MakeBold();
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color_scrollbar_bg=wxColour(243,243,243);
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color_scrollbar=*wxLIGHT_GREY;
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color_margin=wxColour(243,243,243);
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color_comments_bg=wxColour(255, 255, 204);
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color_current_move_bg=wxColour(216, 216, 216);
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color_menu_item_bg=wxColour(216, 216, 216);
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Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();});
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Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();});
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}
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@ -46,13 +55,13 @@ void EditorCanvas::DrawElement(const cgeditor::Element &e) {
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dc->SetFont(default_font);
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if (e.prop & cgeditor::Property::Rectangle) {
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if (e.prop & cgeditor::Property::Scrollbarbg) {
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dc->SetBrush(wxColour(243,243,243));
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dc->SetBrush(color_scrollbar_bg);
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} else if (e.prop & cgeditor::Property::Scrollbar) {
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dc->SetBrush(*wxGREY_BRUSH);
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dc->SetBrush(color_scrollbar);
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} else if (e.prop & cgeditor::Property::Margin) {
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dc->SetBrush(wxBrush(wxColour(243,243,243)));
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dc->SetBrush(wxBrush(color_margin));
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} else if (e.prop & cgeditor::Property::Comment) {
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dc->SetBrush(wxBrush(wxColour(255, 255, 204)));
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dc->SetBrush(wxBrush(color_comments_bg));
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} else if (e.prop & cgeditor::Property::Button) {
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if (e.prop & cgeditor::Property::On) {
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dc->DrawBitmap(hide_icon, e.x, e.y);
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@ -84,7 +93,7 @@ void EditorCanvas::DrawElement(const cgeditor::Element &e) {
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}
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if (e.prop & cgeditor::Property::Current) {
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wxRect recToDraw(e.x, e.y, e.width, e.height);
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dc->SetBrush(wxBrush(wxColour(216, 216, 216)));
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dc->SetBrush(wxBrush(color_current_move_bg));
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dc->DrawRectangle(recToDraw);
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}
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dc->DrawBitmap(*t.Get(p), e.x, y);
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@ -92,7 +101,7 @@ void EditorCanvas::DrawElement(const cgeditor::Element &e) {
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dc->DrawText(wxString(e.text), wxPoint(e.x, e.y));
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} else if (e.prop & cgeditor::Property::Menuitem) {
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wxRect recToDraw(e.x, e.y, e.width, e.height);
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dc->SetBrush(wxBrush(wxColour(216, 216, 216)));
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dc->SetBrush(wxBrush(color_menu_item_bg));
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dc->DrawRectangle(recToDraw);
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dc->DrawText(wxString(e.text), wxPoint(e.x, Middle(e).y));
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} else {
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@ -100,7 +109,7 @@ void EditorCanvas::DrawElement(const cgeditor::Element &e) {
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if (e.prop & cgeditor::Property::Move) {
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if (e.prop & cgeditor::Property::Current) {
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wxRect recToDraw(e.x, e.y, e.width, e.height);
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dc->SetBrush(wxBrush(wxColour(216, 216, 216)));
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dc->SetBrush(wxBrush(color_current_move_bg));
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dc->DrawRectangle(recToDraw);
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}
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if(e.prop & cgeditor::Property::Nag){
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@ -21,6 +21,13 @@ class EditorCanvas : public wxPanel, public cgeditor::CGEditor {
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Theme t;
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wxFont default_font;
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wxColour color_scrollbar_bg;
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wxColour color_scrollbar;
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wxColour color_margin;
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wxColour color_comments_bg;
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wxColour color_current_move_bg;
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wxColour color_menu_item_bg;
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public:
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EditorCanvas(wxFrame *parent);
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void OnPaint(wxPaintEvent &event);
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