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Migrate to std::shared_ptr<Game>
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16 changed files with 44 additions and 49 deletions
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@ -18,7 +18,7 @@ public:
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EngineTab(wxWindow *parent, std::string name);
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~EngineTab();
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void ApplyPreferences() {}
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void *GetGame() { return (NULL); }
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std::shared_ptr<Game> GetGame() { return (std::shared_ptr<Game>(NULL)); }
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void *GetBase() { return (NULL); }
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void OnSave(wxCommandEvent &event);
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void OnDelete(wxCommandEvent &event);
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