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Improve BaseTab implementation for PGN files
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4 changed files with 59 additions and 11 deletions
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#include "GameBase.hpp"
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#include "pgnp.hpp"
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class PGNGameBase : public GameBase {
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pgnp::PGN *pgn;
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bool hasNextGame;
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void ParseNextGame();
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public:
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PGNGameBase(std::string pgn_file);
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bool HasNextGame() { return (false); }
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bool HasNextGame();
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Game *GetGame(std::uint32_t id) { return (new Game()); };
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Game *GetNextGame() { return (new Game()); };
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Game *GetNextGame();
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};
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