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Prepare API for adding games to database
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3 changed files with 8 additions and 3 deletions
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@ -11,7 +11,7 @@ wxDECLARE_EVENT(REFRESH_TAB_TITLE, wxCommandEvent);
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class BaseTab : public BasePanelBF, public TabInfos {
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GameBase *base;
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std::vector<std::uint32_t> deleted;
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std::vector<Game*> edited;
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std::vector<Game *> edited;
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std::string base_file;
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public:
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@ -22,4 +22,6 @@ public:
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void OnSave(wxCommandEvent &event);
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void OnExport(wxCommandEvent &event);
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void OnOpenGame(wxListEvent &event);
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void *GetGame() { return (NULL); }
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void *GetBase() { return (base); };
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};
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