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Update BaseTab implementation
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7 changed files with 56 additions and 12 deletions
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src/base_tab/gamebase/GameBase.hpp
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10
src/base_tab/gamebase/GameBase.hpp
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#pragma once
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#include "game_tab/Game.hpp"
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class GameBase {
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public:
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virtual bool HasNextGame() = 0;
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virtual Game *GetGame(std::uint32_t id) = 0;
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virtual Game *GetNextGame() = 0;
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};
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