Binding of CGEditor's settings

This commit is contained in:
Loic Guegan 2023-01-09 15:22:31 +01:00
parent 518edf6f30
commit 30b7577ab3
3 changed files with 17 additions and 5 deletions

View file

@ -8,10 +8,10 @@ EditorCanvas::EditorCanvas(wxFrame *parent, std::shared_ptr<Game> game)
// Theme:
default_font=wxFont(*wxNORMAL_FONT).MakeBold();
color_scrollbar_bg=wxColour(243,243,243);
color_scrollbar=*wxLIGHT_GREY;
color_margin=wxColour(243,243,243);
color_comments_bg=wxColour(255, 255, 204);
color_scrollbar_bg=wxColour("#FFFFFF");
color_scrollbar=wxColour("#838383");
color_margin=wxColour("#F3F3F3");
color_comments_bg=wxColour("#ffffcc");
color_current_move_bg=wxColour(216, 216, 216);
color_menu_item_bg=wxColour(216, 216, 216);
// The following should be called when using an EVT_PAINT handler
@ -233,6 +233,10 @@ void EditorCanvas::ApplyPreferences(){
CGEditor::status.MoveHeight=conf->Read("row_size", 50);
CGEditor::status.MoveWidth=conf->Read("col_size", 100);
CGEditor::status.UseMoveIcons=conf->Read("show_move_icons", true);
color_margin=wxColour(conf->Read("color_margin", "#F3F3F3"));
color_scrollbar=wxColour(conf->Read("color_scrollbar", "#838383"));
color_scrollbar_bg=wxColour(conf->Read("color_scrollbarbg", "#FFFFFF"));
color_comments_bg=wxColour(conf->Read("color_commentbg", "#ffffcc"));
CONFIG_CLOSE(conf);
Refresh();
}