Binding of CGEditor's settings

This commit is contained in:
Loic Guegan 2023-01-09 15:22:31 +01:00
parent 518edf6f30
commit 30b7577ab3
3 changed files with 17 additions and 5 deletions

View file

@ -2,7 +2,7 @@
## Before releasing v0.1.0
- [x] In BoardCanvas search for a workaround of the dynamic allocation of adata.buffer (on canvas resize)
- [ ] Bind the chess game editor settings to EditorPrefs.hpp
- [x] Bind the chess game editor settings to EditorPrefs.hpp
- [x] Ask before closing MainWindow/Tabs if anything is not saved
- [x] Disable the save button in GameTab after saving (and re-enable it on new changes)
- [ ] Make PGNGameBase use GotoNextGame() instead of ParseNextGame() in the NextGame() method to improve performance