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Enable game saving
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4 changed files with 28 additions and 3 deletions
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@ -43,4 +43,5 @@ std::shared_ptr<GameBase> OpenDatabase(const std::string &dbpath, bool createIfN
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* @param id
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* @return std::shared_ptr<Game>
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*/
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std::shared_ptr<Game> OpenGameX(const std::string &dbpath, long id);
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std::shared_ptr<Game> OpenGameX(const std::string &dbpath, long id);
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void SaveGame(const std::string &dbpath, std::shared_ptr<Game> g);
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