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Improve UI icons
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8 changed files with 139 additions and 2 deletions
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@ -2,7 +2,7 @@
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EditorCanvas::EditorCanvas(wxFrame *parent, std::shared_ptr<Game> game)
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: wxPanel(parent), game(game) {
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hide_icon = LoadPNG("ui_eye_close", wxSize(CGEditor::status.MoveIconWidth,
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hide_icon = LoadPNG("ui_eye_off", wxSize(CGEditor::status.MoveIconWidth,
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CGEditor::status.MoveIconWidth));
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t.ResizePieces(CGEditor::status.MoveIconWidth);
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