ochess/src/base_tab/BaseManageTab.hpp

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#pragma once
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#include "ochess.hpp"
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#include "GameListManager.hpp"
#include "gamebase/GameBase.hpp"
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#include "BaseImportTab.hpp"
#include "BaseGameTab.hpp"
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/**
* @brief A BaseTab sub-tab to manage games
*
*/
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class BaseManageTab : public TabBase_TabManage {
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/// Never free the following pointers in that class
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std::shared_ptr<GameListManager> glm;
std::shared_ptr<GameBase> base;
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/// Pointers for data access
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BaseImportTab *import_tab;
BaseGameTab *games_tab;
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bool has_pending_events;
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public:
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BaseManageTab(wxFrame *parent, std::shared_ptr<GameBase> db,
std::shared_ptr<GameListManager> glm, BaseImportTab *import_tab, BaseGameTab *games_tab);
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void RefreshInformations();
void Reset(std::shared_ptr<GameBase> db);
bool HasPendingEvents(){return(has_pending_events);};
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};