ochess/src/base_tab/gamebase/PGNGameBase.hpp

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#include "GameBase.hpp"
#include "pgnp.hpp"
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class PGNGameBase : public GameBase {
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pgnp::PGN *pgn;
bool hasNextGame;
std::string file;
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public:
PGNGameBase(std::string pgn_file);
~PGNGameBase();
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std::shared_ptr<Game> GetGame(std::uint32_t id);
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bool NextGame();
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std::shared_ptr<Game> GetCurrentGame();
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std::string GetTag(std::string tag);
void Save(std::vector<std::uint32_t> to_ignore,
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std::vector<std::shared_ptr<GameBase>> new_games_bases,
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std::vector<std::shared_ptr<Game>> new_games);
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void Reset();
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void Export(std::shared_ptr<GameBase> base);
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static std::string GetMovesPGN(HalfMove *m, bool needDots);
static std::string GetPGN(std::shared_ptr<Game> g);
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};