#ifndef DEF_GAME #define DEF_GAME /* Game.h * Defines the class Game * A game allows a player to play. It contains a grid and pops numbers * Creators : krilius, manzerbredes * Date : 29/04/2015 */ #include #include #include "../Helpers/Keyboard.hpp" #include "Grid.hpp" #include "Stats.hpp" #include class Game : public Grid { private: //Members //Grid m_grid; Stats m_stats; public: //Constructor and Destructor Game(); ~Game(); //Helpers bool swipe(kbdh::Direction direction); void coutGrid(); void popRandomNumber(); //bool isOver(); //Getters and Setters Stats getStats(); //int maxStrLenInGrid(); //std::vector > getGrid(); }; #endif