From 9f07e3c6bdf25b0f6171f6ee7d04be86adfa8421 Mon Sep 17 00:00:00 2001
From: manzerbredes <loic.guegan_secondary@yahoo.fr>
Date: Fri, 1 May 2015 10:24:45 +0200
Subject: [PATCH] Correct space

---
 src/Model/Game.hpp |  22 +++---
 src/Model/Grid.cpp | 192 ++++++++++++++++++++++-----------------------
 2 files changed, 107 insertions(+), 107 deletions(-)

diff --git a/src/Model/Game.hpp b/src/Model/Game.hpp
index b7e0a60..fb09188 100644
--- a/src/Model/Game.hpp
+++ b/src/Model/Game.hpp
@@ -14,17 +14,17 @@
 
 class Game
 {
-    private:
-        Grid * m_grid;
-    
-    public:
-        Game();
-        ~Game();
-    
-        void play();
-        void pop();
-        void showGrid();
-        bool isOver();
+	private:
+		Grid * m_grid;
+
+	public:
+		Game();
+		~Game();
+
+		void play();
+		void pop();
+		void showGrid();
+		bool isOver();
 };
 
 #endif
diff --git a/src/Model/Grid.cpp b/src/Model/Grid.cpp
index ca93955..87f294e 100644
--- a/src/Model/Grid.cpp
+++ b/src/Model/Grid.cpp
@@ -3,7 +3,7 @@
 
 Grid::Grid(int size)
 {
-    m_size = size;
+	m_size = size;
 	m_table = std::vector<std::vector<Cell*> >(size);
 	for(int i = 0 ; i < size ; i++)
 	{
@@ -39,118 +39,118 @@ void Grid::show()
 
 bool Grid::isEmpty(int i, int j)
 {
-    if (i >= 0 && i < m_size && j >= 0 && j < m_size)
-        return m_table[i][j]->isEmpty();
-    
-    return false;
+	if (i >= 0 && i < m_size && j >= 0 && j < m_size)
+		return m_table[i][j]->isEmpty();
+
+	return false;
 }
 
 bool Grid::gridIsFull()
 {
-    bool isFull = true;
-    
-    for (int i = 0; i < m_size && isFull; i++)
-    {
-        for (int j = 0; j < m_size && isFull; j++)
-        {
-            if (m_table[i][j]->isEmpty())
-                isFull = false;
-        }
-    }
-    
-    return isFull;
+	bool isFull = true;
+
+	for (int i = 0; i < m_size && isFull; i++)
+	{
+		for (int j = 0; j < m_size && isFull; j++)
+		{
+			if (m_table[i][j]->isEmpty())
+				isFull = false;
+		}
+	}
+
+	return isFull;
 }
 
 void Grid::setCell(int i, int j, Cell *cell)
 {
-    if (i >= 0 && i < m_size && j >= 0 && j < m_size)
-    {
-        delete m_table[i][j];
-        m_table[i][j] = cell;
-    }
+	if (i >= 0 && i < m_size && j >= 0 && j < m_size)
+	{
+		delete m_table[i][j];
+		m_table[i][j] = cell;
+	}
 }
 
 
 void Grid::move(Direction direction)
 {
-    switch (direction)
-    {
-        case UP:
-            
-            break;
-        
-        case DOWN:
-            break;
-            
-        case LEFT:
-            break;
-            
-        case RIGHT:
-            break;
-            
-        default:
-            break;
-    }
+	switch (direction)
+	{
+		case UP:
+
+			break;
+
+		case DOWN:
+			break;
+
+		case LEFT:
+			break;
+
+		case RIGHT:
+			break;
+
+		default:
+			break;
+	}
 }
 
 void Grid::moveDown()
 {/*
     for (int i = 0 ; i < m_size; i++)
     {
-        // If the column is full, check the next column
-        bool columnIsFull = true;
-        
-        for (int j = 0; j < m_size; j++)
-        {
-            if (m_table[j][i]->isEmpty())
-            {
-                columnIsFull = false;
-                break;
-            }
-        }
-        
-        while (!columnIsFull)
-        {
-            // Calculate the first line to merge
-            int firstLine = m_size - 1;
-            while (m_table[firstLine][i]->isEmpty() && firstLine > 0)
-                firstLine--;
-            if (firstLine == 0)
-                break;
-            
-            // Calculate the second line to merge
-            int secondLine = firstLine - 1;
-            while (m_table[secondLine][i]->isEmpty() && secondLine > 0)
-                secondLine--;
-            
-            // If there is only one element, pull it down
-            if (m_table[secondLine][i]->isEmpty() && firstLine != m_size - 1)
-            {
-                Cell * originalCell = m_table[firstLine][i];
-                Cell * finalCell = m_table[m_size-1][i];
-                
-                m_table[firstLine][i] = finalCell;
-                m_table[m_size-1][i] = originalCell;
-                
-                break;
-            }
-            
-            // If there is only one element which is at the full bottom, break the loop
-            if (m_table[secondLine][i]->isEmpty())
-                break;
-            
-            // If there are two "good" elements, begin the merge process
-            Cell * cell1 = m_table[firstLine][i];
-            Cell * cell2 = m_table[secondLine][i];
-            
-            Cell * mergedCell = NULL;
-            
-            // If the two cells are the same, merge them
-            if (cell1->equals(cell2))
-            {
-                int value = std::stoi(cell1->getValue());
-                mergedCell = new Cell(std::to_string(value));
-            }
-        }
-    }*/
+	// If the column is full, check the next column
+	bool columnIsFull = true;
+
+	for (int j = 0; j < m_size; j++)
+	{
+	if (m_table[j][i]->isEmpty())
+	{
+	columnIsFull = false;
+	break;
+	}
+	}
+
+	while (!columnIsFull)
+	{
+	// Calculate the first line to merge
+	int firstLine = m_size - 1;
+	while (m_table[firstLine][i]->isEmpty() && firstLine > 0)
+	firstLine--;
+	if (firstLine == 0)
+	break;
+
+	// Calculate the second line to merge
+	int secondLine = firstLine - 1;
+	while (m_table[secondLine][i]->isEmpty() && secondLine > 0)
+	secondLine--;
+
+	// If there is only one element, pull it down
+	if (m_table[secondLine][i]->isEmpty() && firstLine != m_size - 1)
+	{
+	Cell * originalCell = m_table[firstLine][i];
+	Cell * finalCell = m_table[m_size-1][i];
+
+	m_table[firstLine][i] = finalCell;
+	m_table[m_size-1][i] = originalCell;
+
+	break;
+	}
+
+	// If there is only one element which is at the full bottom, break the loop
+	if (m_table[secondLine][i]->isEmpty())
+	break;
+
+	// If there are two "good" elements, begin the merge process
+	Cell * cell1 = m_table[firstLine][i];
+	Cell * cell2 = m_table[secondLine][i];
+
+	Cell * mergedCell = NULL;
+
+	// If the two cells are the same, merge them
+	if (cell1->equals(cell2))
+	{
+	int value = std::stoi(cell1->getValue());
+	mergedCell = new Cell(std::to_string(value));
+	}
+	}
+	}*/
 }