diff --git a/src/Model/Game.cpp b/src/Model/Game.cpp index aa3626c..069a481 100644 --- a/src/Model/Game.cpp +++ b/src/Model/Game.cpp @@ -2,53 +2,53 @@ Game::Game() { - m_grid = new Grid(4); + m_grid = new Grid(4); } Game::~Game() { - delete m_grid; + delete m_grid; } void Game::play() { - while(!m_grid->gridIsFull()) - { - m_grid->show(); + while(!m_grid->gridIsFull()) + { + m_grid->show(); - pop(); - std::cout << std::endl; - } + pop(); + std::cout << std::endl; + } - m_grid->show(); + m_grid->show(); } void Game::showGrid() { - m_grid->show(); - std::cout << std::endl; + m_grid->show(); + std::cout << std::endl; } void Game::pop() { - bool cellChosen = false; + bool cellChosen = false; - int i; - int j; + int i; + int j; - while(!cellChosen) - { - i = rand() % 4; - j = rand() % 4; + while(!cellChosen) + { + i = rand() % 4; + j = rand() % 4; - if (m_grid->isEmpty(i,j)) - cellChosen = true; - } + if (m_grid->isEmpty(i,j)) + cellChosen = true; + } - m_grid->setCell(i, j, new Cell("2")); + m_grid->setCell(i, j, new Cell("2")); } bool Game::isOver() { - return m_grid->gridIsFull(); + return m_grid->gridIsFull(); }